Files
OpenArena/tga.cpp

648 lines
19 KiB
C++
Executable File

/***************************************************************************
* Copyright (C) 2001-2023 by Tom Hicks *
* headhunter3@gmail.com *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#include "tga.h"
#include <OpenGL/gl.h>
#ifdef WIN32
#pragma warning(disable : 4996)
#endif
namespace OpenArena {
TextureImage* LoadTGA(const char* filename) {
TGAHeader tgaheader;
TextureImage* image;
std::string errmsg;
FILE* file = fopen(filename, "rb");
if (file == NULL) {
errmsg = "Could not open texture file ";
errmsg = errmsg + filename;
// This needs to be abstracted somehow
#ifdef WIN32
MessageBox(NULL, errmsg.c_str(), "ERROR", MB_OK);
#endif
return NULL;
}
if (fread(&tgaheader, sizeof(TGAHeader), 1, file) == 0) {
// This needs to be abstracted somehow
#ifdef WIN32
MessageBox(NULL, "Could not read file header", "ERROR", MB_OK);
#endif
if (file != NULL) fclose(file);
return NULL;
}
if (memcmp(uTGAcompare, &tgaheader, sizeof(tgaheader)) == 0)
image = LoadUncompressedTGA(file);
else if (memcmp(cTGAcompare, &tgaheader, sizeof(tgaheader)) == 0)
image = LoadCompressedTGA(file);
else {
// This needs to be abstracted somehow
#ifdef WIN32
MessageBox(NULL, "TGA file must be type 2 or type 10 ", "Invalid Image", MB_OK);
#endif
fclose(file);
return NULL;
}
return image;
}
TextureImage* LoadUncompressedTGA(FILE* fTGA) {
TGA tga;
TextureImage* image = new TextureImage;
if (fread(tga.header, sizeof(tga.header), 1, fTGA) == 0) {
// This needs to be abstracted somehow
#ifdef WIN32
MessageBox(NULL, "Could not read info header", "ERROR", MB_OK);
#endif
if (fTGA != NULL) {
fclose(fTGA);
}
return NULL;
}
image->sizeY = tga.header[1] * 256 + tga.header[0];
image->sizeX = tga.header[3] * 256 + tga.header[2];
image->bpp = tga.header[4];
tga.Width = image->sizeX;
tga.Height = image->sizeY;
tga.Bpp = image->bpp;
if ((image->sizeX <= 0) || (image->sizeY <= 0) || ((image->bpp != 24) && (image->bpp != 32))) {
// This needs to be abstracted somehow
#ifdef WIN32
MessageBox(NULL, "Invalid texture information", "ERROR", MB_OK);
#endif
if (fTGA != NULL) {
fclose(fTGA);
}
return NULL;
}
if (image->bpp == 24) {
image->type = GL_RGB;
} else {
image->type = GL_RGBA;
}
tga.bytesPerPixel = (tga.Bpp / 8);
tga.imageSize = (tga.bytesPerPixel * tga.Width * tga.Height);
image->data = (uint8_t*)malloc(tga.imageSize);
if (image->data == NULL) {
// This needs to be abstracted somehow
#ifdef WIN32
MessageBox(NULL, "Could not allocate memory for image", "ERROR", MB_OK);
#endif
fclose(fTGA);
return NULL;
}
if (fread(image->data, 1, tga.imageSize, fTGA) != tga.imageSize) {
// This needs to be abstracted somehow
#ifdef WIN32
MessageBox(NULL, "Could not read image data", "ERROR", MB_OK);
#endif
if (image->data != NULL) {
free(image->data);
}
fclose(fTGA);
return NULL;
}
for (uint32_t cswap = 0; cswap < (int)tga.imageSize; cswap += tga.bytesPerPixel) {
image->data[cswap] ^= image->data[cswap + 2] ^= image->data[cswap] ^= image->data[cswap + 2];
}
fclose(fTGA);
return image;
}
TextureImage* LoadCompressedTGA(FILE* fTGA) {
TextureImage* image = new TextureImage;
TGA tga;
if (fread(tga.header, sizeof(tga.header), 1, fTGA) == 0) {
// This needs to be abstracted somehow
#ifdef WIN32
MessageBox(NULL, "Could not read info header", "ERROR", MB_OK);
#endif
if (fTGA != NULL) {
fclose(fTGA);
}
return NULL;
}
image->sizeX = tga.header[1] * 256 + tga.header[0];
image->sizeY = tga.header[3] * 256 + tga.header[2];
image->bpp = tga.header[4];
tga.Width = image->sizeX;
tga.Height = image->sizeY;
tga.Bpp = image->bpp;
if ((image->sizeX <= 0) || (image->sizeY <= 0) || ((image->bpp != 24) && (image->bpp != 32))) {
// This needs to be abstracted somehow
#ifdef WIN32
MessageBox(NULL, "Invalid texture information", "ERROR", MB_OK);
#endif
if (fTGA != NULL) {
fclose(fTGA);
}
return NULL;
}
tga.bytesPerPixel = (tga.Bpp / 8);
tga.imageSize = (tga.bytesPerPixel * tga.Width * tga.Height);
image->data = (uint8_t*)malloc(tga.imageSize);
if (image->data == NULL) {
// This needs to be abstracted somehow
#ifdef WIN32
MessageBox(NULL, "Could not allocate memory for image", "ERROR", MB_OK);
#endif
fclose(fTGA);
return NULL;
}
uint32_t pixelcount = tga.Height * tga.Width;
uint32_t currentpixel = 0;
uint32_t currentbyte = 0;
uint8_t* colorbuffer = (uint8_t*)malloc(tga.bytesPerPixel);
do {
uint8_t chunkheader = 0;
if (fread(&chunkheader, sizeof(uint8_t), 1, fTGA) == 0) {
// This needs to be abstracted somehow
#ifdef WIN32
MessageBox(NULL, "Could not read RLE header", "ERROR", MB_OK);
#endif
if (fTGA != NULL) {
fclose(fTGA);
}
if (image->data != NULL) {
free(image->data);
}
return NULL;
}
if (chunkheader < 128) {
chunkheader++;
for (short counter = 0; counter < chunkheader; counter++) {
if (fread(colorbuffer, 1, tga.bytesPerPixel, fTGA) != tga.bytesPerPixel) {
// This needs to be abstracted somehow
#ifdef WIN32
MessageBox(NULL, "Could not read image data", "ERROR", MB_OK);
#endif
if (fTGA != NULL) {
fclose(fTGA);
}
if (colorbuffer != NULL) {
free(colorbuffer);
}
if (image->data != NULL) {
free(image->data);
}
return NULL;
}
image->data[currentbyte] = colorbuffer[2];
image->data[currentbyte + 1] = colorbuffer[1];
image->data[currentbyte + 2] = colorbuffer[0];
if (tga.bytesPerPixel == 4) {
image->data[currentbyte + 3] = colorbuffer[3];
}
currentbyte += tga.bytesPerPixel;
currentpixel++;
if (currentpixel > pixelcount) {
// This needs to be abstracted somehow
#ifdef WIN32
MessageBox(NULL, "Too many pixels read", "ERROR", NULL);
#endif
if (fTGA != NULL) {
fclose(fTGA);
}
if (colorbuffer != NULL) {
free(colorbuffer);
}
if (image->data != NULL) {
free(image->data);
}
return NULL;
}
}
} else {
chunkheader -= 127;
if (fread(colorbuffer, 1, tga.bytesPerPixel, fTGA) != tga.bytesPerPixel) {
// This needs to be abstracted somehow
#ifdef WIN32
MessageBox(NULL, "Could not read from file", "ERROR", MB_OK);
#endif
if (fTGA != NULL) {
fclose(fTGA);
}
if (colorbuffer != NULL) {
free(colorbuffer);
}
if (image->data != NULL) {
free(image->data);
}
return NULL;
}
for (short counter = 0; counter < chunkheader; counter++) {
image->data[currentbyte] = colorbuffer[2];
image->data[currentbyte + 1] = colorbuffer[1];
image->data[currentbyte + 2] = colorbuffer[0];
if (tga.bytesPerPixel == 4) {
image->data[currentbyte + 3] = colorbuffer[3];
}
currentbyte += tga.bytesPerPixel;
currentpixel++;
if (currentpixel > pixelcount) {
// This needs to be abstracted somehow
#ifdef WIN32
MessageBox(NULL, "Too many pixels read", "ERROR", NULL);
#endif
if (fTGA != NULL) {
fclose(fTGA);
}
if (colorbuffer != NULL) {
free(colorbuffer);
}
if (image->data != NULL) {
free(image->data);
}
return NULL;
}
}
}
}
while (currentpixel < pixelcount);
fclose(fTGA);
return image;
}
/*
TextureImage* LoadTGA(const char * filename)
{
TGAHeader tgaheader;
TextureImage* image;
std::string errmsg;
FILE* file = fopen(filename, "rb");
if(file == NULL)
{
errmsg = "Could not open texture file ";
errmsg = errmsg + filename;
MessageBox(NULL, errmsg.c_str(), "ERROR", MB_OK);
return NULL;
}
if(fread(&tgaheader, sizeof(TGAHeader), 1, file) == 0)
{
MessageBox(NULL, "Could not read file header", "ERROR", MB_OK);
if(file != NULL)
fclose(file);
return NULL;
}
if(memcmp(uTGAcompare, &tgaheader, sizeof(tgaheader)) == 0)
image = LoadUncompressedTGA(file);
else if(memcmp(cTGAcompare, &tgaheader, sizeof(tgaheader)) == 0)
image = LoadCompressedTGA(file);
else
{
MessageBox(NULL, "TGA file must be type 2 or type 10 ", "Invalid
Image", MB_OK); fclose(file); return NULL;
}
return image;
}
TextureImage* LoadUncompressedTGA(FILE * fTGA)
{
TGA tga;
TextureImage* image = new TextureImage;
if(fread(tga.header, sizeof(tga.header), 1, fTGA) == 0)
{
MessageBox(NULL, "Could not read info header", "ERROR", MB_OK);
if(fTGA != NULL)
{
fclose(fTGA);
}
return NULL;
}
image->sizeY = tga.header[1] * 256 + tga.header[0];
image->sizeX = tga.header[3] * 256 + tga.header[2];
image->bpp = tga.header[4];
tga.Width = image->sizeX;
tga.Height = image->sizeY;
tga.Bpp = image->bpp;
if((image->sizeX <= 0) || (image->sizeY <= 0) || ((image->bpp != 24) &&
(image->bpp !=32)))
{
MessageBox(NULL, "Invalid texture information", "ERROR", MB_OK);
if(fTGA != NULL)
{
fclose(fTGA);
}
return NULL;
}
if(image->bpp == 24)
{
image->type = GL_RGB;
}
else
{
image->type = GL_RGBA;
}
tga.bytesPerPixel = (tga.Bpp / 8);
tga.imageSize = (tga.bytesPerPixel * tga.Width * tga.Height);
image->data = (uint8_t *)malloc(tga.imageSize);
if(image->data == NULL)
{
MessageBox(NULL, "Could not allocate memory for image", "ERROR",
MB_OK); fclose(fTGA); return NULL;
}
if(fread(image->data, 1, tga.imageSize, fTGA) != tga.imageSize)
{
MessageBox(NULL, "Could not read image data", "ERROR", MB_OK);
if(image->data != NULL)
{
free(image->data);
}
fclose(fTGA);
return NULL;
}
for(uint32_t cswap = 0; cswap < (int)tga.imageSize; cswap +=
tga.bytesPerPixel)
{
image->data[cswap] ^= image->data[cswap+2] ^=
image->data[cswap] ^= image->data[cswap+2];
}
fclose(fTGA);
return image;
}
TextureImage* LoadCompressedTGA(FILE * fTGA)
{
TextureImage* image = new TextureImage;
TGA tga;
if(fread(tga.header, sizeof(tga.header), 1, fTGA) == 0)
{
MessageBox(NULL, "Could not read info header", "ERROR", MB_OK);
if(fTGA != NULL)
{
fclose(fTGA);
}
return NULL;
}
image->sizeX = tga.header[1] * 256 + tga.header[0];
image->sizeY = tga.header[3] * 256 + tga.header[2];
image->bpp = tga.header[4];
tga.Width = image->sizeX;
tga.Height = image->sizeY;
tga.Bpp = image->bpp;
if((image->sizeX <= 0) || (image->sizeY <= 0) || ((image->bpp != 24) &&
(image->bpp !=32)))
{
MessageBox(NULL, "Invalid texture information", "ERROR", MB_OK);
if(fTGA != NULL)
{
fclose(fTGA);
}
return NULL;
}
tga.bytesPerPixel = (tga.Bpp / 8);
tga.imageSize = (tga.bytesPerPixel * tga.Width * tga.Height);
image->data = (uint8_t *)malloc(tga.imageSize);
if(image->data == NULL)
{
MessageBox(NULL, "Could not allocate memory for image", "ERROR",
MB_OK); fclose(fTGA); return NULL;
}
uint32_t pixelcount = tga.Height * tga.Width;
uint32_t currentpixel = 0;
uint32_t currentbyte = 0;
uint8_t * colorbuffer = (uint8_t *)malloc(tga.bytesPerPixel);
do
{
uint8_t chunkheader = 0;
if(fread(&chunkheader, sizeof(uint8_t), 1, fTGA) == 0)
{
MessageBox(NULL, "Could not read RLE header", "ERROR",
MB_OK); if(fTGA != NULL)
{
fclose(fTGA);
}
if(image->data != NULL)
{
free(image->data);
}
return NULL;
}
if(chunkheader < 128)
{
chunkheader++;
for(short counter = 0; counter < chunkheader; counter++)
{
if(fread(colorbuffer, 1, tga.bytesPerPixel,
fTGA) != tga.bytesPerPixel)
{
MessageBox(NULL, "Could not read image
data", "ERROR", MB_OK);
if(fTGA != NULL)
{
fclose(fTGA);
}
if(colorbuffer != NULL)
{
free(colorbuffer);
}
if(image->data != NULL)
{
free(image->data);
}
return NULL;
}
image->data[currentbyte ] =
colorbuffer[2]; image->data[currentbyte + 1 ] = colorbuffer[1];
image->data[currentbyte + 2 ] =
colorbuffer[0];
if(tga.bytesPerPixel == 4)
{
image->data[currentbyte + 3] =
colorbuffer[3];
}
currentbyte += tga.bytesPerPixel;
currentpixel++;
if(currentpixel > pixelcount)
{
MessageBox(NULL, "Too many pixels read",
"ERROR", NULL);
if(fTGA != NULL)
{
fclose(fTGA);
}
if(colorbuffer != NULL)
{
free(colorbuffer);
}
if(image->data != NULL)
{
free(image->data);
}
return NULL;
}
}
}
else
{
chunkheader -= 127;
if(fread(colorbuffer, 1, tga.bytesPerPixel, fTGA) !=
tga.bytesPerPixel)
{
MessageBox(NULL, "Could not read from file",
"ERROR", MB_OK);
if(fTGA != NULL)
{
fclose(fTGA);
}
if(colorbuffer != NULL)
{
free(colorbuffer);
}
if(image->data != NULL)
{
free(image->data);
}
return NULL;
}
for(short counter = 0; counter < chunkheader; counter++)
{
image->data[currentbyte ] =
colorbuffer[2]; image->data[currentbyte + 1 ] = colorbuffer[1];
image->data[currentbyte + 2 ] =
colorbuffer[0];
if(tga.bytesPerPixel == 4)
{
image->data[currentbyte + 3] =
colorbuffer[3];
}
currentbyte += tga.bytesPerPixel;
currentpixel++;
if(currentpixel > pixelcount)
{
MessageBox(NULL, "Too many pixels read",
"ERROR", NULL);
if(fTGA != NULL)
{
fclose(fTGA);
}
if(colorbuffer != NULL)
{
free(colorbuffer);
}
if(image->data != NULL)
{
free(image->data);
}
return NULL;
}
}
}
}
while(currentpixel < pixelcount);
fclose(fTGA);
return image;
}
*/
} // End namespace OpenArena