Files
OpenArena/include/vector.h
2005-06-20 03:03:16 -04:00

58 lines
1.2 KiB
C++

#ifndef __vector_h__
#define __vector_h__
#include <cmath>
class Vec3d
{
public:
double x,y,z;
Vec3d(); //Default Constructor
Vec3d(const Vec3d&); //Copy Constructor
Vec3d(double, double); //From an angle
Vec3d(double, double, double); //From values
double lengthsquared() const;
double length() const;
void normalize();
Vec3d normalized() const;
Vec3d cross(const Vec3d&) const;
void operator=(const Vec3d&);
Vec3d operator*(const Vec3d&) const;
Vec3d operator+(const Vec3d&) const;
Vec3d operator-(const Vec3d&) const;
Vec3d operator*(double) const;
Vec3d operator/(double) const;
};
Vec3d Vector(double, double);
//Vec3d Angle2Vec3f()
class Vec2f
{
public:
float x,y;
Vec2f(); //Default Constructor
Vec2f(const Vec2f&); //Copy Constructor
Vec2f(double); // from an angle
Vec2f(double, double); //from values
double lengthsquared() const;
double length() const;
void normalize();
Vec2f normalized() const;
Vec2f cross(const Vec2f&) const;
Vec2f operator=(const Vec2f&);
Vec2f operator*(const Vec2f&) const;
Vec2f operator+(const Vec2f&) const;
Vec2f operator-(const Vec2f&) const;
//Vec2f operator/(const Vec2f&) const; //Is this right?
Vec2f operator*(double) const;
Vec2f operator/(double) const;
};
typedef Vec3d Vec3f;
#endif