Files
OpenArena/include/player.h
Tom Hicks c16a0dae6d Changed: Renamed a few classes
Changed: Moved most sensible objects into the OpenArena namespace
~g2k
2005-06-29 11:33:11 -04:00

29 lines
405 B
C++

#ifndef __PLAYER_H__
#define __PLAYER_H__
#include "camera.h"
#include "ctrls.h"
namespace OpenArena
{
class Player
{
public:
void Load();
void Save();
void CreateCharacter();
//void FirePrimary(ENTITY& ent);
//void FireSecondary();
void AddItem(unsigned int item);
void RemoveItem(unsigned int item);
ControlSchemeClass controls;
Camera camera;
private:
};
};
#endif