Files
OpenArena/include/window.h
Tom Hicks b60f87fa45 Changed: The cursor is now hidden in the window.
TODO: Finish dependencies in Makefile and release :)
~g2k
2005-07-15 03:09:38 -04:00

77 lines
1.7 KiB
C++

#ifndef __window_h__
#define __window_h__
#include "screen.h"
#ifdef __linux
#include <GL/gl.h>
#include <GL/glx.h>
#include <X11/extensions/xf86vmode.h>
#include <X11/keysym.h>
#endif
#ifdef WIN32
#include <windows.h>
#include <GL/gl.h>
#include <GL/glu.h>
#endif
#include "vector.h"
namespace OpenArena
{
typedef void (*ResizeFunc)(GLsizei width, GLsizei height);
typedef int (*InitFunc)();
class Window: public Screen
{
public:
Window();
~Window();
void Close();
bool Open();
bool Open(string title, int width, int height, int bits, bool fullscreenflag); //make that string a const char* after this works
void SetOnInit(InitFunc function);
void SetOnResize(ResizeFunc function);
void SwapBuffers();
void Resize(GLsizei width, GLsizei height);
Vec2i GetMousePosition();
void SetMousePosition(Vec2i pos);
#ifdef __linux
Display* GetDisplay();
private:
Cursor CreateWindowedCursor();
Cursor CreateFullscreenCursor();
int screen;
::Window window;
GLXContext hRC;
XSetWindowAttributes attributes;
bool doubleBuffered;
XF86VidModeModeInfo vidMode;
int x, y;
Display* display;
#endif
private:
ResizeFunc OnResize;
InitFunc OnInit;
#ifdef WIN32
HGLRC glContext;
HWND window;
HDC deviceContext;
HINSTANCE instance;
#endif
};
void DefaultResize(GLsizei width, GLsizei height);
int DefaultInit();
};
#ifdef WIN32
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
#endif
#ifdef __linux
static int attrListSgl[] = {GLX_RGBA, GLX_RED_SIZE, 4, GLX_GREEN_SIZE, 4, GLX_BLUE_SIZE, 4, GLX_DEPTH_SIZE, 16, None};
static int attrListDbl[] = {GLX_RGBA, GLX_DOUBLEBUFFER, GLX_RED_SIZE, 4, GLX_GREEN_SIZE, 4, GLX_BLUE_SIZE, 4, GLX_DEPTH_SIZE, 16, None};
#endif
#endif