Add persistent score archives
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TODO.md
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TODO.md
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| SK-03 | Done | Add optional score reporting to buckets with these four values. { id: "Bread", singular: "loaf", plural: "loaves", initialValue: 0, reporting:"admin|global|player|none" } admin means ops/admin only, global means everyone on the server, player means only tell the player, and none means don't report changes.
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| SK-04 | Done | Tell a player when their bucket changes. Something like "You are now tracking ${id}. You have ${score} ${plural or singular depending in score}." |
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| SK-05 | Done | Enable high score runs for a bucket. Admins or pugins should be able to start a run on a certain kind of score. The top n (configurable) players will have their scores reported globally for this bucket and the individual player will have their score reported to them when it changes. Scores will be optionally reset to their initialValue with the old score for this bucket saved. High score runs will have a lifetime of a target high score, a time like 4 hours or 1 week, or until-disabled. When the high score run is finished all players will be messaged a table with the top n places and their scores along with the individual user's place and score. The scores will be reset to their previous values if they were reset to their initialValue at the beginning otherwise they will be left alone. |
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| SK-06 | Ready | Score archiving. Scores either all or within a given bucket should be able to be archived and reset to their initial value. The archived scores should be able to be listed via a command. |
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| SK-06 | Done | Score archiving. Scores either all or within a given bucket should be able to be archived and reset to their initial value. The archived scores should be able to be listed via a command. |
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