diff --git a/README.md b/README.md index 9cc487b..b39e92d 100644 --- a/README.md +++ b/README.md @@ -20,4 +20,4 @@ NOTES: See [CONTRIBUTING.md](CONTRIBUTING.md) for development environment setup instructions. Tooling note: -* Gradle is configured with Java Toolchains and will automatically download a Java 21 JDK when needed during builds. +* Gradle is configured with Java Toolchains and will automatically download an appropriate JDK when needed during builds. diff --git a/TODO.md b/TODO.md index 3504c9d..593881f 100644 --- a/TODO.md +++ b/TODO.md @@ -1,4 +1,4 @@ -# Migration TODOs for Paper Modernization +## Migration TODOs for Paper Modernization - [x] Switch all player score storage to use UUID instead of Player as the key - [x] Update logger usage to use getLogger() from JavaPlugin @@ -15,3 +15,14 @@ - [x] Remove Maven files - [x] Update documentation and scripts - [x] Test the Gradle build + +## Tasks + +| ID | Status | Title | +|:-----:|:--------:|:------| +| SK-01 | Ready | Save scores between server launches. | +| SK-02 | Ready | Allow tracking scores by bucket. An admin or other plugin should be able to create types of scores with named other than points. { id: "Bread", singular: "loaf", plural: "loaves", initialValue: 0 } Each player's score will be tracked in a bucket by id. Players may be all switched to a bucket or individually switched. |\ +| SK-03 | Ready | Add optional score reporting to buckets with these four values. { id: "Bread", singular: "loaf", plural: "loaves", initialValue: 0, reporting:"admin|global|player|none" } admin means ops/admin only, global means everyone on the server, player means only tell the player, and none means don't report changes. +| SK-04 | Ready | Tell a player when their bucket changes. Something like "You are now tracking ${id}. You have ${score} ${plural or singular depending in score}." | +| SK-05 | Ready | Enable high score runs for a bucket. Admins or pugins should be able to start a run on a certain kind of score. The top n (configurable) players will have their scores reported globally for this bucket and the individual player will have their score reported to them when it changes. Scores will be optionally reset to their initialValue with the old score for this bucket saved. High score runs will have a lifetime of a target high score, a time like 4 hours or 1 week, or until-disabled. When the high score run is finished all players will be messaged a table with the top n places and their scores along with the individual user's place and score. The scores will be reset to their previous values if they were reset to their initialValue at the beginning otherwise they will be left alone. | +| SK-06 | Ready | Score archiving. Scores either all or within a given bucket should be able to be archived and reset to their initial value. The archived scores should be able to be listed via a command. |