14 Commits

Author SHA1 Message Date
Tom Hicks
c0ac52b40a Removes version from build.gradle. 2025-07-16 03:10:10 -07:00
Tom Hicks
e9c53a1b24 Added paper as an ignored snapshot dependency. 2025-07-16 02:57:02 -07:00
Tom Hicks
69dddfb6a0 Adds release plugin to gradle. 2025-07-16 02:35:17 -07:00
Tom Hicks
116ec79bc7 Replaces ChatColor with adventure text. 2025-07-14 10:40:59 -07:00
Tom Hicks
eaaafa3fee Replaces getPlayer calls with getPlayerExact. 2025-07-14 01:40:10 -07:00
Tom Hicks
bc8d6b9529 Adds the target folder back to .gitignore just in case. 2025-07-14 01:40:10 -07:00
Tom Hicks
7927ef83e3 Adds the target folder back to .gitignore just in case. 2025-07-14 01:33:50 -07:00
Tom Hicks
54f4eaaa6f Migrates to modern logging practices. 2025-07-14 01:21:18 -07:00
Tom Hicks
69686d18fd Tracks player scores by player UUID instead of name. 2025-07-14 01:11:51 -07:00
Tom Hicks
114f935522 Moves version string out of plugin.yml. 2025-07-14 01:08:09 -07:00
Tom Hicks
acbd708ffc Migrates from maven to gradle for building and fixes the package names. 2025-07-14 01:06:06 -07:00
Tom Hicks
137f8e2197 Adds tasks for migrating from maven to gradle. 2025-07-14 00:12:29 -07:00
Tom Hicks
1acb909001 Analyzed the current code and added tasks for updating. 2025-07-14 00:08:06 -07:00
Tom Hicks
76bdc64e2b Updates documentation and adds scripts to start/stop the server. 2025-07-13 23:58:29 -07:00
39 changed files with 2089 additions and 503 deletions

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<?xml version="1.0" encoding="UTF-8"?>
<classpath>
<classpathentry kind="src" output="target/classes" path="src/main/java"/>
<classpathentry excluding="**" kind="src" output="target/classes" path="src/main/resources"/>
<classpathentry kind="con" path="org.eclipse.jdt.launching.JRE_CONTAINER/org.eclipse.jdt.internal.debug.ui.launcher.StandardVMType/JavaSE-1.6"/>
<classpathentry kind="con" path="org.eclipse.m2e.MAVEN2_CLASSPATH_CONTAINER"/>
<classpathentry kind="output" path="target/classes"/>
</classpath>

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.cursor/plans/Modernize.md Normal file
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# Modernize ScoreKeeper Minecraft Plugin
This checklist will guide the process of updating the ScoreKeeper plugin for compatibility with modern Minecraft Java servers (e.g., PaperMC, Spigot, or Bukkit 1.19+).
## Modernization Plan
- [x] **Analyze current codebase**
- Review all source files and dependencies
- Identify deprecated or removed APIs
- [ ] **Update build system**
- Update `pom.xml` to use a modern Bukkit/Spigot/PaperMC API version (e.g., 1.19+)
- Remove or update old repositories
- Ensure Java version compatibility (Java 17+ for latest servers)
- [ ] **Update plugin.yml**
- Ensure all required fields are present and up to date
- Update API version and commands
- [ ] **Refactor deprecated API usage**
- Replace removed or changed Bukkit/Spigot API calls
- Update event listeners and command registration
- [ ] **Test on a modern server**
- Build the plugin
- Run on a local PaperMC/Spigot server (latest LTS)
- Use the provided scripts (`tools/bash/start-server.sh` and `tools/bash/stop-server.sh`) to manage the server, and set the `MINECRAFT_SERVER_PATH` and `MINECRAFT_SERVER_JAR` environment variables as described in CONTRIBUTING.md.
- Check for errors and warnings
- [ ] **Fix bugs and incompatibilities**
- Address any issues found during testing
- [ ] **Add/update documentation**
- Update README with new usage instructions
- Document any new features or changes
- [ ] **Optional: Add new features or improvements**
- Consider adding quality-of-life improvements or new features
---
Check off each step as you complete it to track your progress!
---
## Appendix: Gradle vs. Maven
### Maven
**Pros:**
- Stability & Maturity: Very stable, predictable builds.
- Convention over Configuration: Standard structure and lifecycle.
- Dependency Management: Handles dependencies well, large central repository.
- Documentation: Extensive documentation and community support.
- IDE Support: Excellent integration with Java IDEs.
- Widely Used: Many Minecraft plugins and tutorials use Maven.
**Cons:**
- Verbose Configuration: `pom.xml` can become large and hard to read.
- Less Flexible: Custom build logic is harder to implement.
- Slower for Large Projects: Can be slower than Gradle for complex builds.
### Gradle
**Pros:**
- Performance: Generally faster builds, supports incremental builds and caching.
- Flexibility: Build scripts in Groovy/Kotlin allow complex logic.
- Concise Configuration: `build.gradle` files are usually shorter and easier to read.
- Modern Tooling: Better support for modern build features.
- Growing Popularity: Increasingly popular in the Java ecosystem.
**Cons:**
- Learning Curve: More complex for beginners, especially for custom logic.
- Less Convention: More freedom can lead to less consistency.
- Slightly Less Documentation: Not as much Minecraft-specific documentation as Maven.
### Which is Most Common for Minecraft Plugins?
- **Maven** is still the most common for Bukkit, Spigot, and Paper plugins, with most guides and examples using it.
- **Gradle** is gaining popularity, especially for newer projects or those needing more flexibility and speed.
**Summary:**
- For maximum compatibility with community resources, Maven is the safest choice.
- For a modern, flexible, and fast build system, Gradle is a great option if you're comfortable with it.
---
## Appendix: Choosing a Plugin API
### Bukkit
**Description:**
The original plugin API for Minecraft servers, now largely unmaintained. Most modern APIs are built on or forked from Bukkit.
**Pros:**
- Huge legacy plugin library.
- Simple, well-documented API.
- Good for very basic plugins.
**Cons:**
- No longer actively maintained.
- Lacks support for modern Minecraft features.
- Not recommended for new projects.
### Spigot
**Description:**
A high-performance fork of Bukkit, Spigot is the most widely used server software for plugins. It adds performance improvements and bug fixes.
**Pros:**
- Actively maintained and widely used.
- Large plugin ecosystem.
- Good documentation and community support.
- Compatible with most Bukkit plugins.
**Cons:**
- Lags behind the latest Minecraft features compared to Paper.
- Fewer advanced features than Paper.
### Paper
**Description:**
A fork of Spigot with additional performance optimizations, bug fixes, and new API features. Paper is now the de facto standard for modern plugin development.
**Pros:**
- Actively maintained and very popular.
- Superior performance and stability.
- Adds many new API features not in Spigot/Bukkit.
- Backwards compatible with most Spigot/Bukkit plugins.
- Large, active community.
**Cons:**
- Some Paper-specific APIs may not work on Spigot (if you ever want to support both).
- Slightly faster update cycle may require more frequent plugin updates.
### Purpur
**Description:**
A fork of Paper with even more features, configuration options, and experimental changes. Aimed at server owners who want maximum customization.
**Pros:**
- All benefits of Paper, plus more features and config options.
- Great for highly customized servers.
**Cons:**
- Some features are experimental and may be unstable.
- Smaller community than Paper/Spigot.
- Plugins using Purpur-specific features may not work elsewhere.
### Sponge
**Description:**
A completely separate API and server implementation, not based on Bukkit/Spigot/Paper. Aimed at modded servers (Forge) but also works standalone.
**Pros:**
- Designed for both plugins and mods (Forge integration).
- Modern, flexible API.
- Good for modded servers.
**Cons:**
- Much smaller plugin ecosystem for vanilla servers.
- Not compatible with Bukkit/Spigot/Paper plugins.
- Less relevant for standard server-only plugins.
### Summary & Recommendation
- **Paper** is the best choice for most modern server-only plugins: its fast, stable, actively maintained, and has the richest API.
- **Spigot** is a safe fallback if you want maximum compatibility, but Paper is almost always preferred now.
- **Purpur** is great for highly customized servers, but not necessary unless you want its extra features.
- **Sponge** is only recommended if you want to support modded servers or need its unique API.
**For your use case (server-only, modern, not needing experimental features):**
**Paper** is the best option. It gives you the most features, best performance, and widest compatibility for new plugin development.
---
## Appendix: Development Setup
### Minecraft Launchers (Java Edition)
**Official Minecraft Launcher**
- Fully supported by Mojang/Microsoft.
- Works on Windows, macOS, and Linux (including WSL with GUI support).
- Easiest for vanilla play and account management.
**Prism Launcher** (formerly PolyMC)
- Open source, cross-platform (Windows, macOS, Linux).
- Great for managing multiple Minecraft instances, modpacks, and versions.
- Works well in Linux environments.
**MultiMC**
- Similar to Prism Launcher, but older and less actively maintained.
- Good for managing multiple instances.
**Recommendation:**
- Use the Official Minecraft Launcher for playing and account management.
- Use Prism Launcher for advanced instance/modpack management, especially on Linux/macOS.
### Server Software for Plugin Development
**Paper**
- Most popular for plugin development.
- Fast, stable, and actively maintained.
- Easy to run in headless/automated environments (Linux containers, CI).
- [Download Paper](https://papermc.io/downloads)
**Spigot**
- Still widely used, but less feature-rich than Paper.
- Requires building with BuildTools ([spigotmc.org/wiki/buildtools](https://www.spigotmc.org/wiki/buildtools/))
**Purpur**
- Fork of Paper with more options.
- [Download Purpur](https://purpurmc.org/downloads)
**Recommendation:**
- Use Paper for your main development and testing server.
- Download the latest Paper jar and run it directly in your Linux environment or containers.
### Automated Testing & Linux Containers
- Paper runs perfectly in headless Linux environments (including WSL, Docker, CI/CD).
- You can script server startup, plugin deployment, and automated plugin tests using bash scripts.
- For CI/CD, use GitHub Actions, GitLab CI, or any Linux-based runner.
### Summary Table
| Use Case | Recommended Launcher | Recommended Server |
|-------------------------|-----------------------------|-------------------|
| Playing Minecraft | Official Launcher / Prism | N/A |
| Plugin Development | N/A | Paper |
| Automated Testing/CI | N/A | Paper |
| Multi-instance/modpacks | Prism Launcher | Paper |
### Next Steps
- Download the Official Minecraft Launcher for playing.
- Download Prism Launcher if you want advanced management.
- Download the latest Paper server jar for plugin development and testing.
#### Server Management Scripts and Environment Variables
- Use the `tools/bash/start-server.sh` and `tools/bash/stop-server.sh` scripts to start and stop your Paper server for development and testing.
- Set the following environment variables in your shell:
- `MINECRAFT_SERVER_PATH`: The root path of your Paper server directory.
- `MINECRAFT_SERVER_JAR`: The path to your Paper server jar (relative to `MINECRAFT_SERVER_PATH` or absolute).
- See `CONTRIBUTING.md` for detailed setup instructions.
---
## Appendix: Codebase Analysis and Migration Notes
### Deprecated or Removed API Usage
- **Player as HashMap key:**
- Uses `HashMap<Player, Integer>`. This is not reliable; use `UUID` as the key instead.
- **Logger usage:**
- Uses `Logger.getLogger("Minecraft")`. Use `getLogger()` from `JavaPlugin` for modern plugins.
- **Old event registration (commented out):**
- Uses deprecated Bukkit event registration. Modernize with `@EventHandler` and `registerEvents` if needed.
- **Player lookup:**
- Uses `getServer().getPlayer(name)`. This is case-sensitive and only matches exact names in modern Paper/Spigot. Consider using `getPlayerExact` or handling case-insensitivity.
### Hardcoded Bukkit References
- All imports are from `org.bukkit.*`, which is compatible with Paper. No hardcoded Bukkit-only features found.
- No use of Bukkits old event system in active code (just commented out).
### Recommendations for Paper Migration
- Switch all player score storage to use `UUID` instead of `Player` as the key.
- Use `getLogger()` from `JavaPlugin` for logging.
- If you add event listeners, use the modern event system (`@EventHandler`, `registerEvents`).
- Review and update player lookup logic for case sensitivity and exact matching.
- Ensure all commands are properly defined in `plugin.yml`.
#### Summary Table
| Issue/Pattern | Status / Recommendation |
|------------------------------|----------------------------------------|
| Player as HashMap key | ❌ Use UUID instead |
| Logger | ❌ Use getLogger() |
| Old event registration | ❌ Use @EventHandler, registerEvents |
| Command registration | ✅ Valid, check plugin.yml |
| Player lookup | ⚠️ Use getPlayerExact for safety |
| Hardcoded Bukkit features | ✅ None found |
---
## Appendix: Migrating from Maven to Gradle
Switching from Maven to Gradle involves several steps to ensure a smooth transition and a working build system for your plugin.
### Migration Steps
- **Initialize Gradle in the Project**
- Use `gradle init` or manually create a `build.gradle` file.
- **Migrate Project Metadata**
- Set `group`, `version`, and `description` in `build.gradle`.
- **Migrate Dependencies**
- Copy dependencies from `pom.xml` to the `dependencies` block in `build.gradle`.
- Add the PaperMC (or Spigot) repository.
- **Configure Java Version**
- Set the Java toolchain or source/target compatibility in `build.gradle`.
- **Migrate Resource Handling**
- Ensure `plugin.yml` and any other resources are in `src/main/resources`.
- **Migrate Build Plugins/Tasks**
- If you used Maven plugins (e.g., for shading), add equivalent Gradle plugins (e.g., Shadow plugin).
- **Update .gitignore**
- Add Gradle-specific files (`.gradle/`, `build/`) and remove Maven-specific ones (`target/`).
- **Remove Maven Files**
- Remove `pom.xml` and any Maven wrapper files if not needed.
- **Update Documentation and Scripts**
- Update README, CONTRIBUTING, and any scripts to use Gradle commands (`./gradlew build`, etc.).
- **Test the Build**
- Run `./gradlew build` and verify the output jar works as expected.
### Task List for Migration
- [ ] Initialize Gradle build system
- [ ] Set project metadata in `build.gradle`
- [ ] Add repositories and dependencies
- [ ] Configure Java version
- [ ] Ensure resource handling for `plugin.yml`
- [ ] Add Gradle plugins as needed (e.g., Shadow)
- [ ] Update `.gitignore` for Gradle
- [ ] Remove Maven files
- [ ] Update documentation and scripts
- [ ] Test the Gradle build
#### Summary Table
| Step | Description |
|-----------------------------|------------------------------------------------|
| Initialize Gradle | Create `build.gradle` or use `gradle init` |
| Project Metadata | Set group, version, description |
| Dependencies | Add PaperMC repo and dependencies |
| Java Version | Set Java toolchain/source compatibility |
| Resource Handling | Ensure `plugin.yml` in resources |
| Build Plugins | Add Shadow or other plugins as needed |
| .gitignore | Add Gradle files, remove Maven files |
| Remove Maven Files | Delete `pom.xml`, Maven wrapper |
| Documentation/Scripts | Update to use Gradle |
| Test Build | Run and verify `./gradlew build` |

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# Cursor Rules for Modernizing ScoreKeeper
- All plans should be created in `.cursor/plans`.
- All plans should use checkboxes to track the completion state of action items or implementation steps.
- Do not add checkboxes to items that are informational, such as notes or descriptions.
- Use `bash` or `zsh` as the shell for development tasks.
- Any tool scripts should use `bash` as their shell.
- By default, the user will manually run build or test commands and provide the output. However, if the user requests, commands may be run directly—always show the command and ask for output unless instructed otherwise.
- When creating or updating plans, do not make changes to the project code or files (other than the plan files themselves). Only update plan files to reflect progress or changes.

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/target
.gradle/
build/
target/

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<?xml version="1.0" encoding="UTF-8"?>
<projectDescription>
<name>ScoreKeeper</name>
<comment></comment>
<projects>
</projects>
<buildSpec>
<buildCommand>
<name>org.eclipse.jdt.core.javabuilder</name>
<arguments>
</arguments>
</buildCommand>
<buildCommand>
<name>org.eclipse.m2e.core.maven2Builder</name>
<arguments>
</arguments>
</buildCommand>
</buildSpec>
<natures>
<nature>org.eclipse.jdt.core.javanature</nature>
<nature>org.eclipse.m2e.core.maven2Nature</nature>
</natures>
</projectDescription>

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eclipse.preferences.version=1
org.eclipse.jdt.apt.aptEnabled=false

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#Sun Feb 19 04:11:12 PST 2012
eclipse.preferences.version=1
org.eclipse.jdt.core.compiler.codegen.targetPlatform=1.6
org.eclipse.jdt.core.compiler.compliance=1.6
org.eclipse.jdt.core.classpath.outputOverlappingAnotherSource=ignore
org.eclipse.jdt.core.compiler.codegen.targetPlatform=1.8
org.eclipse.jdt.core.compiler.compliance=1.8
org.eclipse.jdt.core.compiler.problem.enablePreviewFeatures=disabled
org.eclipse.jdt.core.compiler.problem.forbiddenReference=warning
org.eclipse.jdt.core.compiler.source=1.6
org.eclipse.jdt.core.compiler.problem.reportPreviewFeatures=ignore
org.eclipse.jdt.core.compiler.processAnnotations=disabled
org.eclipse.jdt.core.compiler.release=disabled
org.eclipse.jdt.core.compiler.source=1.8

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{
"[java]": {
"editor.formatOnSave": true
},
"java.configuration.updateBuildConfiguration": "interactive"
}

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CONTRIBUTING.md Normal file
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# Contributing to ScoreKeeper
**TODO:** Add info about the various gradle tasks.
Thank you for your interest in contributing to the ScoreKeeper plugin! This guide will help you set up your development environment and follow best practices for working with the project.
## Development Environment Setup
To develop and test the ScoreKeeper plugin, you will need:
- A Paper Minecraft server (for plugin deployment and testing)
- The official Minecraft Java Edition client (for connecting to your test server)
### 1. Setting up the Paper Server (macOS/Linux/WSL)
1. Download the latest Paper server jar from [https://papermc.io/downloads](https://papermc.io/downloads).
2. Create a directory for your test server and place the Paper jar inside.
3. Set the following environment variables in your shell profile (e.g., `.bashrc`, `.zshrc`, or manually in your terminal):
```bash
export MINECRAFT_SERVER_PATH=/path/to/your/server
export MINECRAFT_SERVER_JAR=paper-<version>.jar # Can be relative to MINECRAFT_SERVER_PATH or absolute
```
4. Use the provided scripts to manage your server:
- To start (or restart) the server: `tools/bash/start-server.sh`
- To stop the server: `tools/bash/stop-server.sh`
These scripts use the environment variables above to locate and manage your server.
5. On first run, accept the EULA by editing `eula.txt` and setting `eula=true` in your server directory.
6. Place your built plugin jar in the `plugins/` directory.
7. Use the start script again to restart the server and load the plugin.
### 2. Setting up the Minecraft Client
- **macOS/Linux:**
- Download and install the official Minecraft Launcher from [minecraft.net](https://www.minecraft.net/en-us/download).
- Log in with your Mojang/Microsoft account and launch the Java Edition client.
- **WSL (Windows Subsystem for Linux):**
- For best performance, run the Minecraft client directly under Windows, not inside WSL.
- Download and install the official Minecraft Launcher for Windows from [minecraft.net](https://www.minecraft.net/en-us/download).
- Use WSL for server and plugin development, and connect to your test server from the Windows client.
### 3. Connecting the Client to Your Server
- Start your Paper server (see above).
- In the Minecraft client, add a new server with the address:
- `localhost` (if running both client and server on the same machine)
- Or use your machine's IP address if connecting across devices.
### 4. Notes
- You can automate server startup and plugin deployment with bash scripts for faster testing.
- For automated testing or CI, run the Paper server in a headless Linux environment (including WSL, Docker, or CI runners).
- Always use the provided scripts and environment variables for consistent server management.

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GNU AFFERO GENERAL PUBLIC LICENSE
Version 3, 19 November 2007
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The GNU Affero General Public License is a free, copyleft license for
software and other kinds of works, specifically designed to ensure
cooperation with the community in the case of network server software.
The licenses for most software and other practical works are designed
to take away your freedom to share and change the works. By contrast,
our General Public Licenses are intended to guarantee your freedom to
share and change all versions of a program--to make sure it remains free
software for all its users.
When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
them if you wish), that you receive source code or can get it if you
want it, that you can change the software or use pieces of it in new
free programs, and that you know you can do these things.
Developers that use our General Public Licenses protect your rights
with two steps: (1) assert copyright on the software, and (2) offer
you this License which gives you legal permission to copy, distribute
and/or modify the software.
A secondary benefit of defending all users' freedom is that
improvements made in alternate versions of the program, if they
receive widespread use, become available for other developers to
incorporate. Many developers of free software are heartened and
encouraged by the resulting cooperation. However, in the case of
software used on network servers, this result may fail to come about.
The GNU General Public License permits making a modified version and
letting the public access it on a server without ever releasing its
source code to the public.
The GNU Affero General Public License is designed specifically to
ensure that, in such cases, the modified source code becomes available
to the community. It requires the operator of a network server to
provide the source code of the modified version running there to the
users of that server. Therefore, public use of a modified version, on
a publicly accessible server, gives the public access to the source
code of the modified version.
An older license, called the Affero General Public License and
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If the Program specifies that a proxy can decide which future
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If the disclaimer of warranty and limitation of liability provided
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END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail.
If your software can interact with users remotely through a computer
network, you should also make sure that it provides a way for users to
get its source. For example, if your program is a web application, its
interface could display a "Source" link that leads users to an archive
of the code. There are many ways you could offer source, and different
solutions will be better for different programs; see section 13 for the
specific requirements.
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU AGPL, see
<https://www.gnu.org/licenses/>.

21
README.md Normal file
View File

@@ -0,0 +1,21 @@
# ScoreKeeper Plugin
## Running
### Commands
* `/score-get [playerName]` - Displays the player's score.
* `/score-add [playerName] <amount>` - Add amount points to the player's score.
* `/score-subtract [playerName] <amount>` - Subtracts amount points from the player's score.
* `/score-reset [playerName]` - Resets the player's score to 0.
* `/score-archive [playerName]` - Saves the player's score to a "High Scores" table and resets their current score to 0.
NOTES:
* All commands will use the executing player in place of [playerName] if it is omitted.
* Permissions support is coming AFTER I get archive to work.
* The commands aside from get are intended for admins and whatnot as some other plugin should be using the methods instead of letting player's execute commands.
## Development
See [CONTRIBUTING.md](CONTRIBUTING.md) for development environment setup instructions.

View File

@@ -1,12 +0,0 @@
Commands:
/score-get [playerName] - Displays the player's score.
/score-add [playerName] <amount> - Add amount points to the player's score.
/score-subtract [playerName] <amount> - Subtracts amount points from the player's score.
/score-reset [playerName] - Resets the player's score to 0.
/score-archive [playerName] - Saves the player's score to a "High Scores" table and resets their current score to 0.
NOTES:
* All commands will use the executing player in place of [playerName] if it is omitted.
* Permissions support is coming AFTER I get archive to work.
* The commands aside from get are intended for admins and whatnot as some other plugin should be using the methods instead of letting player's execute commands.

17
TODO.md Normal file
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@@ -0,0 +1,17 @@
# Migration TODOs for Paper Modernization
- [x] Switch all player score storage to use UUID instead of Player as the key
- [x] Update logger usage to use getLogger() from JavaPlugin
- [x] Remove or modernize any old/deprecated event registration (use @EventHandler and registerEvents)
- [x] Review and update player lookup logic to use getPlayerExact or handle case sensitivity
- [x] Ensure all commands are properly defined in plugin.yml
- [x] Initialize Gradle build system
- [x] Set project metadata in build.gradle
- [x] Add repositories and dependencies
- [x] Configure Java version
- [x] Ensure resource handling for plugin.yml
- [x] Add Gradle plugins as needed (e.g., Shadow)
- [x] Update .gitignore for Gradle
- [x] Remove Maven files
- [x] Update documentation and scripts
- [x] Test the Gradle build

69
build.gradle Normal file
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@@ -0,0 +1,69 @@
plugins {
id 'com.diffplug.spotless' version '6.22.0'
id 'java-library'
id 'maven-publish'
id 'net.researchgate.release' version '3.1.0'
}
group = 'com.majinnaibu.minecraft.plugins'
description = "ScoreKeeper"
tasks.withType(JavaCompile).configureEach {
options.encoding = 'UTF-8'
// options.compilerArgs << "-Xlint:deprecation"
}
tasks.withType(Javadoc).configureEach {
options.encoding = 'UTF-8'
}
dependencies {
compileOnly 'io.papermc.paper:paper-api:1.21.7-R0.1-SNAPSHOT'
}
java {
toolchain {
languageVersion = JavaLanguageVersion.of(21)
}
}
processResources {
inputs.property "version", project.version
filesMatching('plugin.yml') {
expand(project.properties)
}
}
publishing {
publications {
maven(MavenPublication) {
from components.java
}
}
}
release {
failOnSnapshotDependencies = true
ignoredSnapshotDependencies = [
"io.papermc.paper:paper-api"
]
revertOnFail = true
tagTemplate = '$version'
versionPropertyFile = 'gradle.properties'
}
repositories {
mavenCentral()
maven { url = 'https://repo.papermc.io/repository/maven-public/' }
}
spotless {
java {
googleJavaFormat()
importOrder 'java', 'javax', 'com', 'net', 'org', ''
licenseHeaderFile 'config/license-header.txt'
target 'src/**/*.java'
removeUnusedImports()
toggleOffOn()
}
}

17
config/license-header.txt Normal file
View File

@@ -0,0 +1,17 @@
/*
This file is part of ScoreKeeper.
ScoreKeeper is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
ScoreKeeper is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with ScoreKeeper. If not, see <https://www.gnu.org/licenses/agpl-3.0.txt>.
*/

2
gradle.properties Normal file
View File

@@ -0,0 +1,2 @@
version=0.2.1

BIN
gradle/wrapper/gradle-wrapper.jar vendored Normal file

Binary file not shown.

View File

@@ -0,0 +1,5 @@
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-8.7-bin.zip
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists

176
gradlew vendored Executable file
View File

@@ -0,0 +1,176 @@
#!/usr/bin/env sh
##############################################################################
##
## Gradle start up script for UN*X
##
##############################################################################
# Attempt to set APP_HOME
# Resolve links: $0 may be a link
PRG="$0"
# Need this for relative symlinks.
while [ -h "$PRG" ] ; do
ls=`ls -ld "$PRG"`
link=`expr "$ls" : '.*-> \(.*\)$'`
if expr "$link" : '/.*' > /dev/null; then
PRG="$link"
else
PRG=`dirname "$PRG"`"/$link"
fi
done
SAVED="`pwd`"
cd "`dirname \"$PRG\"`/" >/dev/null
APP_HOME="`pwd -P`"
cd "$SAVED" >/dev/null
APP_NAME="Gradle"
APP_BASE_NAME=`basename "$0"`
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS=""
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD="maximum"
warn () {
echo "$*"
}
die () {
echo
echo "$*"
echo
exit 1
}
# OS specific support (must be 'true' or 'false').
cygwin=false
msys=false
darwin=false
nonstop=false
case "`uname`" in
CYGWIN* )
cygwin=true
;;
Darwin* )
darwin=true
;;
MINGW* )
msys=true
;;
NONSTOP* )
nonstop=true
;;
esac
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
# Determine the Java command to use to start the JVM.
if [ -n "$JAVA_HOME" ] ; then
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
# IBM's JDK on AIX uses strange locations for the executables
JAVACMD="$JAVA_HOME/jre/sh/java"
else
JAVACMD="$JAVA_HOME/bin/java"
fi
if [ ! -x "$JAVACMD" ] ; then
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
else
JAVACMD="java"
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
# Increase the maximum file descriptors if we can.
if [ "$cygwin" = "false" -a "$darwin" = "false" -a "$nonstop" = "false" ] ; then
MAX_FD_LIMIT=`ulimit -H -n`
if [ $? -eq 0 ] ; then
if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
MAX_FD="$MAX_FD_LIMIT"
fi
ulimit -n $MAX_FD
if [ $? -ne 0 ] ; then
warn "Could not set maximum file descriptor limit: $MAX_FD"
fi
else
warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
fi
fi
# For Darwin, add options to specify how the application appears in the dock
if $darwin; then
GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
fi
# For Cygwin, switch paths to Windows format before running java
if $cygwin ; then
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
JAVACMD=`cygpath --unix "$JAVACMD"`
# We build the pattern for arguments to be converted via cygpath
ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
SEP=""
for dir in $ROOTDIRSRAW ; do
ROOTDIRS="$ROOTDIRS$SEP$dir"
SEP="|"
done
OURCYGPATTERN="(^($ROOTDIRS))"
# Add a user-defined pattern to the cygpath arguments
if [ "$GRADLE_CYGPATTERN" != "" ] ; then
OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
fi
# Now convert the arguments - kludge to limit ourselves to /bin/sh
i=0
for arg in "$@" ; do
CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
else
eval `echo args$i`="\"$arg\""
fi
i=$((i+1))
done
case $i in
(0) set -- ;;
(1) set -- "$args0" ;;
(2) set -- "$args0" "$args1" ;;
(3) set -- "$args0" "$args1" "$args2" ;;
(4) set -- "$args0" "$args1" "$args2" "$args3" ;;
(5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
(6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
(7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
(8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
(9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
esac
fi
# Escape application args
save () {
for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done
echo " "
}
APP_ARGS=$(save "$@")
# Collect all arguments for the java command, following the shell quoting and substitution rules
if $JAVACMD --add-opens java.base/java.lang=ALL-UNNAMED -version ; then
DEFAULT_JVM_OPTS="--add-opens java.base/java.lang=ALL-UNNAMED $DEFAULT_JVM_OPTS"
fi
eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS"
# by default we should be in the correct project dir, but when run from Finder on Mac, the cwd is wrong
if [ "$(uname)" = "Darwin" ] && [ "$HOME" = "$PWD" ]; then
cd "$(dirname "$0")"
fi
exec "$JAVACMD" "$@"

84
gradlew.bat vendored Normal file
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@@ -0,0 +1,84 @@
@if "%DEBUG%" == "" @echo off
@rem ##########################################################################
@rem
@rem Gradle startup script for Windows
@rem
@rem ##########################################################################
@rem Set local scope for the variables with windows NT shell
if "%OS%"=="Windows_NT" setlocal
set DIRNAME=%~dp0
if "%DIRNAME%" == "" set DIRNAME=.
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS=
@rem Find java.exe
if defined JAVA_HOME goto findJavaFromJavaHome
set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1
if "%ERRORLEVEL%" == "0" goto init
echo.
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:findJavaFromJavaHome
set JAVA_HOME=%JAVA_HOME:"=%
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
if exist "%JAVA_EXE%" goto init
echo.
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:init
@rem Get command-line arguments, handling Windows variants
if not "%OS%" == "Windows_NT" goto win9xME_args
:win9xME_args
@rem Slurp the command line arguments.
set CMD_LINE_ARGS=
set _SKIP=2
:win9xME_args_slurp
if "x%~1" == "x" goto execute
set CMD_LINE_ARGS=%*
:execute
@rem Setup the command line
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
@rem Execute Gradle
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
:end
@rem End local scope for the variables with windows NT shell
if "%ERRORLEVEL%"=="0" goto mainEnd
:fail
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
rem the _cmd.exe /c_ return code!
if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
exit /b 1
:mainEnd
if "%OS%"=="Windows_NT" endlocal
:omega

51
pom.xml
View File

@@ -1,51 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/maven-v4_0_0.xsd">
<modelVersion>4.0.0</modelVersion>
<groupId>com.majinnaibu.bukkitplugins</groupId>
<artifactId>ScoreKeeper</artifactId>
<packaging>jar</packaging>
<version>0.2-SNAPSHOT</version>
<name>bukkitplugin</name>
<description></description>
<url>http://www.github.com/headhunter45/ScoreKeeper</url>
<properties>
<project.build.sourceEncoding>UTF-8</project.build.sourceEncoding>
</properties>
<scm>
<connection>scm:git:git://github.com/headhunter45/ScoreKeeper.git</connection>
<url>https://github.com/headhunter45/ScoreKeeper</url>
<developerConnection>scm:git:git@github.com:headhunter45/ScoreKeeper.git</developerConnection>
</scm>
<repositories>
<repository>
<id>majinnaibu-repo</id>
<url>http://repo.majinnaibu.com</url>
</repository>
<repository>
<id>bukkit-repo</id>
<url>http://repo.bukkit.org/content/groups/public</url>
</repository>
</repositories>
<dependencies>
<!-- Bukkit -->
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>bukkit</artifactId>
<version>1.1-R6</version>
<type>jar</type>
<scope>compile</scope>
</dependency>
<!--
<dependency>
<groupId>junit</groupId>
<artifactId>junit</artifactId>
<version>3.8.1</version>
<scope>test</scope>
</dependency>
-->
</dependencies>
</project>

1
settings.gradle Normal file
View File

@@ -0,0 +1 @@
rootProject.name = 'ScoreKeeper'

View File

@@ -1,65 +0,0 @@
package com.majinnaibu.bukkitplugins.scorekeeper;
import java.util.HashMap;
import java.util.logging.Logger;
import org.bukkit.entity.Player;
import org.bukkit.plugin.PluginDescriptionFile;
import org.bukkit.plugin.java.JavaPlugin;
import com.majinnaibu.bukkitplugins.scorekeeper.commands.ScoreAddCommand;
import com.majinnaibu.bukkitplugins.scorekeeper.commands.ScoreArchiveCommand;
import com.majinnaibu.bukkitplugins.scorekeeper.commands.ScoreGetCommand;
import com.majinnaibu.bukkitplugins.scorekeeper.commands.ScoreResetCommand;
import com.majinnaibu.bukkitplugins.scorekeeper.commands.ScoreSubtractCommand;
public class ScoreKeeperPlugin extends JavaPlugin {
private final HashMap<Player, Integer> _playerScores = new HashMap<Player, Integer>();
public final Logger log = Logger.getLogger("Minecraft");
@Override
public void onDisable() {
//TODO: save score data to file
}
@Override
public void onEnable() {
//PluginManager pm = getServer().getPluginManager();
//pm.registerEvent(Event.Type.BLOCK_PHYSICS, new BlockListener(){}, Priority.Normal, this);
getCommand("score-get").setExecutor(new ScoreGetCommand(this));
getCommand("score-add").setExecutor(new ScoreAddCommand(this));
getCommand("score-subtract").setExecutor(new ScoreSubtractCommand(this));
getCommand("score-reset").setExecutor(new ScoreResetCommand(this));
getCommand("score-archive").setExecutor(new ScoreArchiveCommand(this));
//TODO: load score data from file
PluginDescriptionFile pdFile = this.getDescription();
log.info(pdFile.getName() + " version " + pdFile.getVersion() + " is enabled!");
}
public int getPlayerScore(Player player) {
if(!_playerScores.containsKey(player)){
_playerScores.put(player, 0);
}
return _playerScores.get(player);
}
public void addScore(Player player, int amount) {
int score = getPlayerScore(player);
_playerScores.put(player, score + amount);
}
public void subtractScore(Player player, int amount) {
int score = getPlayerScore(player);
_playerScores.put(player, score - amount);
}
public void resetPlayerScore(Player targetPlayer) {
// TODO Auto-generated method stub
}
}

View File

@@ -1,75 +0,0 @@
package com.majinnaibu.bukkitplugins.scorekeeper.commands;
import org.bukkit.ChatColor;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import com.majinnaibu.bukkitplugins.scorekeeper.ScoreKeeperPlugin;
public class ScoreAddCommand implements CommandExecutor {
private final ScoreKeeperPlugin _plugin;
public ScoreAddCommand(ScoreKeeperPlugin scoreKeeperPlugin) {
_plugin = scoreKeeperPlugin;
}
@Override
public boolean onCommand(
CommandSender sender,
Command command,
String label,
String[] split
) {
boolean rcon = !(sender instanceof Player);
int amount = 0;
Player targetPlayer = null;
if(split.length == 1){
if(rcon){
echoUsage(sender, rcon);
return true;
}else{
targetPlayer = (Player)sender;
try{
amount = Integer.parseInt(split[0]);
}catch(NumberFormatException ex){
echoError(sender, rcon, "amount must be an integer");
return true;
}
}
}else if(split.length == 2){
targetPlayer = _plugin.getServer().getPlayer(split[0]);
if(targetPlayer == null){
echoError(sender, rcon, "Can't find a player with that name");
return true;
}
try{
amount = Integer.parseInt(split[1]);
}catch(NumberFormatException ex){
echoError(sender, rcon, "amount must be an integer");
return true;
}
}else{
echoUsage(sender, rcon);
return true;
}
_plugin.addScore(targetPlayer, amount);
return true;
}
private void echoError(CommandSender sender, boolean rcon, String string) {
sender.sendMessage("[" + ChatColor.RED + "ScoreKeeper" + ChatColor.WHITE + "] " + string);
}
private void echoUsage(CommandSender sender, boolean rcon) {
if(rcon){
sender.sendMessage(ChatColor.DARK_PURPLE + "Usage" + ChatColor.WHITE + ": score-add " + ChatColor.GREEN + "<playername> <amount>");
}else{
sender.sendMessage(ChatColor.DARK_PURPLE + "Usage" + ChatColor.WHITE + ": /score-add " + ChatColor.YELLOW + "[playername] " + ChatColor.GREEN + "<amount>");
}
}
}

View File

@@ -1,36 +0,0 @@
package com.majinnaibu.bukkitplugins.scorekeeper.commands;
import org.bukkit.ChatColor;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import com.majinnaibu.bukkitplugins.scorekeeper.ScoreKeeperPlugin;
public class ScoreArchiveCommand implements CommandExecutor {
private final ScoreKeeperPlugin _plugin;
public ScoreArchiveCommand(ScoreKeeperPlugin scoreKeeperPlugin) {
_plugin = scoreKeeperPlugin;
}
@Override
public boolean onCommand(
CommandSender sender,
Command command,
String label,
String[] split
) {
sender.sendMessage("[" + ChatColor.AQUA + "ScoreKeeper" + ChatColor.WHITE + "] archive command unimplemented ");
if(sender instanceof Player){
Player player = (Player) sender;
int score = _plugin.getPlayerScore(player);
player.sendMessage("[" + ChatColor.AQUA + "ScoreKeeper" + ChatColor.WHITE + "] Your score is " + ChatColor.GREEN + score);
return true;
}else{
return false;
}
}
}

View File

@@ -1,75 +0,0 @@
package com.majinnaibu.bukkitplugins.scorekeeper.commands;
import org.bukkit.ChatColor;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import com.majinnaibu.bukkitplugins.scorekeeper.ScoreKeeperPlugin;
public class ScoreGetCommand implements CommandExecutor {
private final ScoreKeeperPlugin _plugin;
public ScoreGetCommand(ScoreKeeperPlugin scoreKeeperPlugin) {
_plugin = scoreKeeperPlugin;
}
@Override
public boolean onCommand(
CommandSender sender,
Command command,
String label,
String[] split
) {
boolean rcon = !(sender instanceof Player);
Player targetPlayer = null;
if(split.length == 0){
if(!rcon){
targetPlayer = (Player)sender;
}else{
echoUsage(sender, rcon);
return true; //false;
}
}else if(split.length == 1){
targetPlayer = _plugin.getServer().getPlayer(split[0]);
}else if(split.length > 1){
echoUsage(sender, rcon);
return true; //false;
}
if(targetPlayer == null){
echoError(sender, rcon, "Can't find a player with that name");
return true;
}
int score = _plugin.getPlayerScore(targetPlayer);
if(!rcon){
if(sender == targetPlayer){
targetPlayer.sendMessage("[" + ChatColor.AQUA + "ScoreKeeper" + ChatColor.WHITE + "] Your score is " + ChatColor.GREEN + score);
}else{
sender.sendMessage("[" + ChatColor.AQUA + "ScoreKeeper" + ChatColor.WHITE + "] " + targetPlayer.getName() + "'s score is " + ChatColor.GREEN + score);
}
return true;
}else{
sender.sendMessage("[" + ChatColor.AQUA + "ScoreKeeper" + ChatColor.WHITE + "] " + targetPlayer.getName() + "'s score is " + ChatColor.GREEN + score);
return true;
}
}
private void echoError(CommandSender sender, boolean rcon, String string) {
sender.sendMessage("[" + ChatColor.RED + "ScoreKeeper" + ChatColor.WHITE + "] " + string);
}
private void echoUsage(CommandSender sender, boolean rcon) {
if(rcon){
sender.sendMessage(ChatColor.DARK_PURPLE + "Usage" + ChatColor.WHITE + ": score-get " + ChatColor.GREEN + "<playername>");
}else{
sender.sendMessage(ChatColor.DARK_PURPLE + "Usage" + ChatColor.WHITE + ": /score-get " + ChatColor.YELLOW + "[playername]");
}
}
}

View File

@@ -1,76 +0,0 @@
package com.majinnaibu.bukkitplugins.scorekeeper.commands;
import org.bukkit.ChatColor;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import com.majinnaibu.bukkitplugins.scorekeeper.ScoreKeeperPlugin;
public class ScoreResetCommand implements CommandExecutor {
private final ScoreKeeperPlugin _plugin;
public ScoreResetCommand(ScoreKeeperPlugin scoreKeeperPlugin) {
_plugin = scoreKeeperPlugin;
}
@Override
public boolean onCommand(
CommandSender sender,
Command command,
String label,
String[] split
) {
sender.sendMessage("[" + ChatColor.AQUA + "ScoreKeeper" + ChatColor.WHITE + "] archive command unimplemented ");
boolean rcon = !(sender instanceof Player);
Player targetPlayer = null;
if(split.length == 1){
if(rcon){
echoUsage(sender, rcon);
return true;
}else{
targetPlayer = (Player)sender;
try{
}catch(NumberFormatException ex){
echoError(sender, rcon, "amount must be an integer");
return true;
}
}
}else if(split.length == 2){
targetPlayer = _plugin.getServer().getPlayer(split[0]);
if(targetPlayer == null){
echoError(sender, rcon, "Can't find a player with that name");
return true;
}
try{
}catch(NumberFormatException ex){
echoError(sender, rcon, "amount must be an integer");
return true;
}
}else{
echoUsage(sender, rcon);
return true;
}
_plugin.resetPlayerScore(targetPlayer);
return true;
}
private void echoError(CommandSender sender, boolean rcon, String string) {
sender.sendMessage("[" + ChatColor.RED + "ScoreKeeper" + ChatColor.WHITE + "] " + string);
}
private void echoUsage(CommandSender sender, boolean rcon) {
if(rcon){
sender.sendMessage(ChatColor.DARK_PURPLE + "Usage" + ChatColor.WHITE + ": score-reset " + ChatColor.GREEN + "<playername>");
}else{
sender.sendMessage(ChatColor.DARK_PURPLE + "Usage" + ChatColor.WHITE + ": /score-reset " + ChatColor.YELLOW + "[playername]");
}
}
}

View File

@@ -1,75 +0,0 @@
package com.majinnaibu.bukkitplugins.scorekeeper.commands;
import org.bukkit.ChatColor;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import com.majinnaibu.bukkitplugins.scorekeeper.ScoreKeeperPlugin;
public class ScoreSubtractCommand implements CommandExecutor {
private final ScoreKeeperPlugin _plugin;
public ScoreSubtractCommand(ScoreKeeperPlugin scoreKeeperPlugin) {
_plugin = scoreKeeperPlugin;
}
@Override
public boolean onCommand(
CommandSender sender,
Command command,
String label,
String[] split
) {
boolean rcon = !(sender instanceof Player);
int amount = 0;
Player targetPlayer = null;
if(split.length == 1){
if(rcon){
echoUsage(sender, rcon);
return true;
}else{
targetPlayer = (Player)sender;
try{
amount=Integer.parseInt(split[0]);
}catch(NumberFormatException ex){
echoError(sender, rcon, "amount must be an integer");
return true;
}
}
}else if(split.length == 2){
targetPlayer = _plugin.getServer().getPlayer(split[0]);
if(targetPlayer == null){
echoError(sender, rcon, "Can't find a player with that name");
return true;
}
try{
amount = Integer.parseInt(split[1]);
}catch(NumberFormatException ex){
echoError(sender, rcon, "amount must be an integer");
return true;
}
}else{
echoUsage(sender, rcon);
return true;
}
_plugin.subtractScore(targetPlayer, amount);
return true;
}
private void echoError(CommandSender sender, boolean rcon, String string) {
sender.sendMessage("[" + ChatColor.RED + "ScoreKeeper" + ChatColor.WHITE + "] " + string);
}
private void echoUsage(CommandSender sender, boolean rcon) {
if(rcon){
sender.sendMessage(ChatColor.DARK_PURPLE + "Usage" + ChatColor.WHITE + ": score-subtract " + ChatColor.GREEN + "<playername> <amount>");
}else{
sender.sendMessage(ChatColor.DARK_PURPLE + "Usage" + ChatColor.WHITE + ": /score-subtract " + ChatColor.YELLOW + "[playername] " + ChatColor.GREEN + "<amount>");
}
}
}

View File

@@ -0,0 +1,127 @@
/*
This file is part of ScoreKeeper.
ScoreKeeper is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
ScoreKeeper is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with ScoreKeeper. If not, see <https://www.gnu.org/licenses/agpl-3.0.txt>.
*/
package com.majinnaibu.minecraft.plugins.scorekeeper;
import java.util.HashMap;
import java.util.UUID;
import java.util.logging.Level;
import com.majinnaibu.minecraft.plugins.scorekeeper.commands.ScoreAddCommand;
import com.majinnaibu.minecraft.plugins.scorekeeper.commands.ScoreArchiveCommand;
import com.majinnaibu.minecraft.plugins.scorekeeper.commands.ScoreGetCommand;
import com.majinnaibu.minecraft.plugins.scorekeeper.commands.ScoreResetCommand;
import com.majinnaibu.minecraft.plugins.scorekeeper.commands.ScoreSubtractCommand;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.format.NamedTextColor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import org.bukkit.plugin.java.JavaPlugin;
public class ScoreKeeperPlugin extends JavaPlugin {
private final HashMap<UUID, Integer> _playerScores = new HashMap<UUID, Integer>();
public final String _logPrefix = "[ScoreKeeper] ";
public final Component _messagePrefix =
Component.text("[")
.append(Component.text("ScoreKeeper").color(NamedTextColor.AQUA))
.append(Component.text("] ").color(NamedTextColor.WHITE));
@Override
public void onDisable() {
// TODO: save score data to file
logWarning("Unable to save scores to file. This feature is not implemented yet.");
}
@Override
public void onEnable() {
getCommand("score-get").setExecutor(new ScoreGetCommand(this));
getCommand("score-add").setExecutor(new ScoreAddCommand(this));
getCommand("score-subtract").setExecutor(new ScoreSubtractCommand(this));
getCommand("score-reset").setExecutor(new ScoreResetCommand(this));
getCommand("score-archive").setExecutor(new ScoreArchiveCommand(this));
// TODO: load score data from file
logWarning("Unable to load scores from file. This feature is not " + "implemented yet.");
logInfo(
getPluginMeta().getName() + " version " + getPluginMeta().getVersion() + " is enabled.");
}
// region Commands
public void addScore(Player player, int amount) {
int oldScore = getPlayerScore(player);
setPlayerScore(player, oldScore + amount);
}
public void archiveScore(Player player) {
logWarning("Unable to archive score for " + player.getName() + ".");
}
public int getScore(Player player) {
return getPlayerScore(player);
}
public void resetScore(Player player) {
setPlayerScore(player, 0);
}
public void setScore(Player player, int score) {
setPlayerScore(player, score);
}
public void subtractScore(Player player, int amount) {
int oldScore = getPlayerScore(player);
setPlayerScore(player, oldScore - amount);
}
// endregion
// region Utiilty Methods
public void sendMessage(CommandSender reciever, Component message) {
reciever.sendMessage(_messagePrefix.append(message));
}
private int getPlayerScore(Player player) {
UUID uuid = player.getUniqueId();
if (!_playerScores.containsKey(uuid)) {
_playerScores.put(uuid, 0);
}
return _playerScores.get(uuid);
}
private void setPlayerScore(Player player, int score) {
_playerScores.put(player.getUniqueId(), score);
}
// endregion
// region Logging
public void logError(Exception ex) {
getLogger().log(Level.SEVERE, _logPrefix + ex.toString());
}
public void logInfo(String message) {
getLogger().info(_logPrefix + message);
}
public void logWarning(String message) {
getLogger().warning(_logPrefix + message);
}
// endregion
}

View File

@@ -0,0 +1,100 @@
/*
This file is part of ScoreKeeper.
ScoreKeeper is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
ScoreKeeper is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with ScoreKeeper. If not, see <https://www.gnu.org/licenses/agpl-3.0.txt>.
*/
package com.majinnaibu.minecraft.plugins.scorekeeper.commands;
import com.majinnaibu.minecraft.plugins.scorekeeper.ScoreKeeperPlugin;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.format.NamedTextColor;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
public class ScoreAddCommand implements CommandExecutor {
private final ScoreKeeperPlugin _plugin;
public ScoreAddCommand(ScoreKeeperPlugin scoreKeeperPlugin) {
_plugin = scoreKeeperPlugin;
}
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] split) {
boolean rcon = !(sender instanceof Player);
int amount = 0;
Player targetPlayer = null;
if (split.length == 1) {
if (rcon) {
echoUsage(sender, rcon);
return true;
} else {
targetPlayer = (Player) sender;
try {
amount = Integer.parseInt(split[0]);
} catch (NumberFormatException ex) {
echoError(sender, rcon, "amount must be an integer");
return true;
}
}
} else if (split.length == 2) {
targetPlayer = _plugin.getServer().getPlayerExact(split[0]);
if (targetPlayer == null) {
echoError(sender, rcon, "Can't find a player with that name");
return true;
}
try {
amount = Integer.parseInt(split[1]);
} catch (NumberFormatException ex) {
echoError(sender, rcon, "amount must be an integer");
return true;
}
} else {
echoUsage(sender, rcon);
return true;
}
_plugin.addScore(targetPlayer, amount);
return true;
}
private void echoError(CommandSender sender, boolean rcon, String string) {
_plugin.sendMessage(sender, Component.text(string).color(NamedTextColor.RED));
}
private void echoUsage(CommandSender sender, boolean rcon) {
if (rcon) {
Component message =
Component.text("Usage")
.color(NamedTextColor.DARK_PURPLE)
.append(Component.text(": score-add ").color(NamedTextColor.WHITE))
.append(Component.text("<playerName> <amount>").color(NamedTextColor.GREEN));
_plugin.sendMessage(sender, message);
} else {
Component message =
Component.text("Usage")
.color(NamedTextColor.DARK_PURPLE)
.append(Component.text(": /score-add ").color(NamedTextColor.WHITE))
.append(Component.text("[playerName] ").color(NamedTextColor.YELLOW))
.append(Component.text("<amount>").color(NamedTextColor.GREEN));
_plugin.sendMessage(sender, message);
}
}
}

View File

@@ -0,0 +1,40 @@
/*
This file is part of ScoreKeeper.
ScoreKeeper is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
ScoreKeeper is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with ScoreKeeper. If not, see <https://www.gnu.org/licenses/agpl-3.0.txt>.
*/
package com.majinnaibu.minecraft.plugins.scorekeeper.commands;
import com.majinnaibu.minecraft.plugins.scorekeeper.ScoreKeeperPlugin;
import net.kyori.adventure.text.Component;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
public class ScoreArchiveCommand implements CommandExecutor {
private final ScoreKeeperPlugin _plugin;
public ScoreArchiveCommand(ScoreKeeperPlugin scoreKeeperPlugin) {
_plugin = scoreKeeperPlugin;
}
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] split) {
_plugin.sendMessage(sender, Component.text("archive command unimplemented"));
return true;
}
}

View File

@@ -0,0 +1,107 @@
/*
This file is part of ScoreKeeper.
ScoreKeeper is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
ScoreKeeper is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with ScoreKeeper. If not, see <https://www.gnu.org/licenses/agpl-3.0.txt>.
*/
package com.majinnaibu.minecraft.plugins.scorekeeper.commands;
import com.majinnaibu.minecraft.plugins.scorekeeper.ScoreKeeperPlugin;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.format.NamedTextColor;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
public class ScoreGetCommand implements CommandExecutor {
private final ScoreKeeperPlugin _plugin;
public ScoreGetCommand(ScoreKeeperPlugin scoreKeeperPlugin) {
_plugin = scoreKeeperPlugin;
}
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] split) {
boolean rcon = !(sender instanceof Player);
Player targetPlayer = null;
if (split.length == 0) {
if (!rcon) {
targetPlayer = (Player) sender;
} else {
echoUsage(sender, rcon);
return true; // false;
}
} else if (split.length == 1) {
targetPlayer = _plugin.getServer().getPlayerExact(split[0]);
} else if (split.length > 1) {
echoUsage(sender, rcon);
return true; // false;
}
if (targetPlayer == null) {
echoError(sender, rcon, "Can't find a player with that name");
return true;
}
int score = _plugin.getScore(targetPlayer);
if (!rcon) {
if (sender == targetPlayer) {
_plugin.sendMessage(
targetPlayer,
Component.text("Your score is ")
.append(Component.text(score).color(NamedTextColor.GREEN)));
} else {
_plugin.sendMessage(
sender,
Component.text(targetPlayer.getName() + "'s score is ")
.append(Component.text(score).color(NamedTextColor.GREEN)));
}
return true;
} else {
_plugin.sendMessage(
sender,
Component.text(targetPlayer.getName() + "'s score is ")
.append(Component.text(score).color(NamedTextColor.GREEN)));
return true;
}
}
private void echoError(CommandSender sender, boolean rcon, String string) {
_plugin.sendMessage(sender, Component.text(string).color(NamedTextColor.RED));
}
private void echoUsage(CommandSender sender, boolean rcon) {
if (rcon) {
Component message =
Component.text("Usage")
.color(NamedTextColor.DARK_PURPLE)
.append(Component.text(": score-get ").color(NamedTextColor.WHITE))
.append(Component.text("<playerName>").color(NamedTextColor.GREEN));
_plugin.sendMessage(sender, message);
} else {
Component message =
Component.text("Usage")
.color(NamedTextColor.DARK_PURPLE)
.append(Component.text(": /score-get ").color(NamedTextColor.WHITE))
.append(Component.text("[playerName]").color(NamedTextColor.YELLOW));
_plugin.sendMessage(sender, message);
}
}
}

View File

@@ -0,0 +1,85 @@
/*
This file is part of ScoreKeeper.
ScoreKeeper is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
ScoreKeeper is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with ScoreKeeper. If not, see <https://www.gnu.org/licenses/agpl-3.0.txt>.
*/
package com.majinnaibu.minecraft.plugins.scorekeeper.commands;
import com.majinnaibu.minecraft.plugins.scorekeeper.ScoreKeeperPlugin;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.format.NamedTextColor;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
public class ScoreResetCommand implements CommandExecutor {
private final ScoreKeeperPlugin _plugin;
public ScoreResetCommand(ScoreKeeperPlugin scoreKeeperPlugin) {
_plugin = scoreKeeperPlugin;
}
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] split) {
boolean rcon = !(sender instanceof Player);
Player targetPlayer = null;
if (split.length == 0) {
if (rcon) {
echoUsage(sender, rcon);
return true;
} else {
targetPlayer = (Player) sender;
}
} else if (split.length == 1) {
targetPlayer = _plugin.getServer().getPlayerExact(split[0]);
if (targetPlayer == null) {
echoError(sender, rcon, "Can't find a player with that name");
return true;
}
} else {
echoUsage(sender, rcon);
return true;
}
_plugin.resetScore(targetPlayer);
return true;
}
private void echoError(CommandSender sender, boolean rcon, String string) {
_plugin.sendMessage(sender, Component.text(string).color(NamedTextColor.RED));
}
private void echoUsage(CommandSender sender, boolean rcon) {
if (rcon) {
Component message =
Component.text("Usage")
.color(NamedTextColor.DARK_PURPLE)
.append(Component.text(": score-reset ").color(NamedTextColor.WHITE))
.append(Component.text("<playerName>").color(NamedTextColor.GREEN));
_plugin.sendMessage(sender, message);
} else {
Component message =
Component.text("Usage")
.color(NamedTextColor.DARK_PURPLE)
.append(Component.text(": /score-reset ").color(NamedTextColor.WHITE))
.append(Component.text("[playerName]").color(NamedTextColor.YELLOW));
_plugin.sendMessage(sender, message);
}
}
}

View File

@@ -0,0 +1,100 @@
/*
This file is part of ScoreKeeper.
ScoreKeeper is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
ScoreKeeper is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with ScoreKeeper. If not, see <https://www.gnu.org/licenses/agpl-3.0.txt>.
*/
package com.majinnaibu.minecraft.plugins.scorekeeper.commands;
import com.majinnaibu.minecraft.plugins.scorekeeper.ScoreKeeperPlugin;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.format.NamedTextColor;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
public class ScoreSubtractCommand implements CommandExecutor {
private final ScoreKeeperPlugin _plugin;
public ScoreSubtractCommand(ScoreKeeperPlugin scoreKeeperPlugin) {
_plugin = scoreKeeperPlugin;
}
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] split) {
boolean rcon = !(sender instanceof Player);
int amount = 0;
Player targetPlayer = null;
if (split.length == 1) {
if (rcon) {
echoUsage(sender, rcon);
return true;
} else {
targetPlayer = (Player) sender;
try {
amount = Integer.parseInt(split[0]);
} catch (NumberFormatException ex) {
echoError(sender, rcon, "amount must be an integer");
return true;
}
}
} else if (split.length == 2) {
targetPlayer = _plugin.getServer().getPlayerExact(split[0]);
if (targetPlayer == null) {
echoError(sender, rcon, "Can't find a player with that name");
return true;
}
try {
amount = Integer.parseInt(split[1]);
} catch (NumberFormatException ex) {
echoError(sender, rcon, "amount must be an integer");
return true;
}
} else {
echoUsage(sender, rcon);
return true;
}
_plugin.subtractScore(targetPlayer, amount);
return true;
}
private void echoError(CommandSender sender, boolean rcon, String string) {
_plugin.sendMessage(sender, Component.text(string).color(NamedTextColor.RED));
}
private void echoUsage(CommandSender sender, boolean rcon) {
if (rcon) {
Component message =
Component.text("Usage")
.color(NamedTextColor.DARK_PURPLE)
.append(Component.text(": score-subtract ").color(NamedTextColor.WHITE))
.append(Component.text("<playerName> <amount>").color(NamedTextColor.GREEN));
_plugin.sendMessage(sender, message);
} else {
Component message =
Component.text("Usage")
.color(NamedTextColor.DARK_PURPLE)
.append(Component.text(": /score-subtract ").color(NamedTextColor.WHITE))
.append(Component.text("[playerName] ").color(NamedTextColor.YELLOW))
.append(Component.text("<amount>").color(NamedTextColor.GREEN));
_plugin.sendMessage(sender, message);
}
}
}

View File

@@ -1,6 +1,7 @@
name: ScoreKeeper
main: com.majinnaibu.bukkit.plugins.scorekeeper.ScoreKeeperPlugin
version: 0.0a
main: com.majinnaibu.minecraft.plugins.scorekeeper.ScoreKeeperPlugin
version: ${version}
api-version: 1.21
commands:
score-get:
description: Displays the player's score.

10
tools/bash/build-plugin.sh Executable file
View File

@@ -0,0 +1,10 @@
#!/usr/bin/env bash
set -e
# Find project root (two directories above this script)
SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
PROJECT_ROOT="$(cd "$SCRIPT_DIR/../.." && pwd)"
cd "$PROJECT_ROOT"
./gradlew build

25
tools/bash/deploy-plugin.sh Executable file
View File

@@ -0,0 +1,25 @@
#!/usr/bin/env bash
set -e
if [[ -z "$MINECRAFT_SERVER_PATH" ]]; then
echo "Error: MINECRAFT_SERVER_PATH environment variable is not set."
exit 1
fi
SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
PROJECT_ROOT="$(cd "$SCRIPT_DIR/../.." && pwd)"
PLUGIN_JAR=$(ls -t "$PROJECT_ROOT"/build/libs/*.jar 2>/dev/null | head -n1)
if [[ ! -f "$PLUGIN_JAR" ]]; then
echo "Error: No plugin jar found in $PROJECT_ROOT/build/libs. Build the plugin first."
exit 1
fi
# Optional: Warn if jar is older than any source file
if find "$PROJECT_ROOT/src/main/java" "$PROJECT_ROOT/src/main/resources" -type f -newer "$PLUGIN_JAR" | grep -q .; then
echo "Warning: The built plugin jar is older than some source files. Consider rebuilding."
fi
mkdir -p "$MINECRAFT_SERVER_PATH/plugins"
cp "$PLUGIN_JAR" "$MINECRAFT_SERVER_PATH/plugins/"
echo "Deployed $PLUGIN_JAR to $MINECRAFT_SERVER_PATH/plugins/"

27
tools/bash/start-server.sh Executable file
View File

@@ -0,0 +1,27 @@
#!/usr/bin/env bash
set -e
# Check required environment variables
if [[ -z "$MINECRAFT_SERVER_PATH" || -z "$MINECRAFT_SERVER_JAR" ]]; then
echo "Error: MINECRAFT_SERVER_PATH and MINECRAFT_SERVER_JAR must be set."
exit 1
fi
cd "$MINECRAFT_SERVER_PATH"
# Find running server process (java with the server jar)
SERVER_PID=$(pgrep -f "java.*$MINECRAFT_SERVER_JAR" || true)
if [[ -n "$SERVER_PID" ]]; then
echo "Minecraft server is running (PID: $SERVER_PID). Stopping it..."
kill "$SERVER_PID"
sleep 5
else
echo "Minecraft server is not running."
fi
# Start the server (in a detached screen session)
pushd "${MINECRAFT_SERVER_PATH}"
java -jar "${MINECRAFT_SERVER_JAR}"
popd

21
tools/bash/stop-server.sh Executable file
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@@ -0,0 +1,21 @@
#!/usr/bin/env bash
set -e
if [[ -z "$MINECRAFT_SERVER_PATH" || -z "$MINECRAFT_SERVER_JAR" ]]; then
echo "Error: MINECRAFT_SERVER_PATH and MINECRAFT_SERVER_JAR must be set."
exit 1
fi
cd "$MINECRAFT_SERVER_PATH"
SERVER_PID=$(pgrep -f "java.*$MINECRAFT_SERVER_JAR" || true)
if [[ -n "$SERVER_PID" ]]; then
echo "Minecraft server is running (PID: $SERVER_PID). Stopping it..."
kill "$SERVER_PID"
sleep 5
echo "Minecraft server stopped."
else
echo "Minecraft server is not running."
fi