Configures clang-format and clangd.

Runs clang-format on all c++ files.
This commit is contained in:
2023-04-21 21:55:17 -07:00
parent 64c7632806
commit 5e57ac277d
51 changed files with 6131 additions and 6019 deletions

View File

@@ -1,63 +1,66 @@
#ifndef MENUS_H__
#define MENUS_H__
/***************************************************************************************
* @file Menus.h
*
* @brief Defines constants and functions for working with menus.
* @copyright
* Copyright 2023 Tom Hicks
* Licensed under the MIT license see the LICENSE file for details.
***************************************************************************************/
* @file Menus.h
*
* @brief Defines constants and functions for working with menus.
* @copyright
* Copyright 2023 Tom Hicks
* Licensed under the MIT license see the LICENSE file for details.
***************************************************************************************/
namespace SBF {
struct MenuStyle;
struct MenuItem;
}
struct MenuStyle;
struct MenuItem;
} // namespace SBF
// End forward declarations
#include <string>
#include <cstdint>
#include <string>
/** \addtogroup Menus
* @{
*/
namespace SBF {
using std::string;
using std::string;
struct MenuStyle {
int idWidth;
int labelWidth;
int valueWidth;
int screenWidth;
string randomItemName;
int randomItemId;
string idLabelSeparator;
string labelValueSeparator;
string menuItemSpacer;
bool showRandom;
bool useColors;
};
struct MenuStyle {
int idWidth;
int labelWidth;
int valueWidth;
int screenWidth;
string randomItemName;
int randomItemId;
string idLabelSeparator;
string labelValueSeparator;
string menuItemSpacer;
bool showRandom;
bool useColors;
};
struct MenuItem {
string label;
int id;
int value;
int color;
bool isVisible;
};
struct MenuItem {
string label;
int id;
int value;
int color;
bool isVisible;
};
int GetRandomMenuItemId (std::vector<MenuItem> items);
void BuildMenu(std::vector<MenuItem> items, std::vector<string> labels);
void BuildMenuWithValues(std::vector<MenuItem> items, std::vector<string> labels, std::vector<int> values);
void BuildMenuWithColors(std::vector<MenuItem> items, std::vector<string> labels, std::vector<uint8_t> colors);
void AdjustMenuStyle(MenuStyle& style, std::vector<MenuItem> items, bool ignoreValue);
void PrintMenu(std::vector<MenuItem> items, MenuStyle style);
string GetTitle(MenuItem item, MenuStyle style);
string GetTitleWithoutValue(MenuItem item, MenuStyle style);
void NewMenuStyle(MenuStyle& style);
void NewMenuItem(MenuItem& item, string label, int id);
void NewMenuItemWithValue(MenuItem& item, string label, int id, int value);
void NewMenuItemWithColor(MenuItem& item, string label, int id, uint8_t color);
int GetRandomMenuItemId(std::vector<MenuItem> items);
void BuildMenu(std::vector<MenuItem> items, std::vector<string> labels);
void BuildMenuWithValues(std::vector<MenuItem> items, std::vector<string> labels, std::vector<int> values);
void BuildMenuWithColors(std::vector<MenuItem> items, std::vector<string> labels, std::vector<uint8_t> colors);
void AdjustMenuStyle(MenuStyle& style, std::vector<MenuItem> items, bool ignoreValue);
void PrintMenu(std::vector<MenuItem> items, MenuStyle style);
string GetTitle(MenuItem item, MenuStyle style);
string GetTitleWithoutValue(MenuItem item, MenuStyle style);
void NewMenuStyle(MenuStyle& style);
void NewMenuItem(MenuItem& item, string label, int id);
void NewMenuItemWithValue(MenuItem& item, string label, int id, int value);
void NewMenuItemWithColor(MenuItem& item, string label, int id, uint8_t color);
} // End namespace SBF
} // End namespace SBF
/** @}*/
#endif // !defined MENUS_H__
#endif // !defined MENUS_H__