Refactors most constants out of Abilities.h.
This commit is contained in:
@@ -17,15 +17,41 @@
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*/
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namespace SBF {
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const int kAbilityTalentsId = 1;
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const std::string kAbilityTalentsSingular = "Talent";
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const std::string kAbilityTalentsPlural = "Talents";
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const int kAbilitySkillsId = 2;
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const std::string kAbilitySkillsSingular = "Skill";
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const std::string kAbilitySkillsPlural = "Skills";
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const int kAbilityKnowledgesId = 3;
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const std::string kAbilityKnowledgesSingular = "Knowledge";
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const std::string kAbilityKnowledgesPlural = "Knowledges";
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const int kAbilitiesCount = 3;
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const int kTalentActingId = 1;
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const int kTalentAlertnessId = 2;
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const int kTalentAthleticsId = 3;
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const int kTalentBrawlId = 4;
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const int kTalentDodgeId = 5;
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const int kTalentEmpathyId = 6;
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const int kTalentIntimidationId = 7;
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const int kTalentLeadershipId = 8;
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const int kTalentStreetwiseId = 9;
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const int kTalentSubterfugeId = 10;
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const int kSkillAnimalKenId = 1;
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const int kSkillDriveId = 2;
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const int kSkillEtiquetteId = 3;
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const int kSkillFirearmsId = 4;
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const int kSkillMeleeId = 5;
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const int kSkillMusicId = 6;
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const int kSkillRepairId = 7;
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const int kSkillSecurityId = 8;
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const int kSkillStealthId = 9;
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const int kSkillSurvivalId = 10;
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const int kKnowledgeBureaucracyId = 1;
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const int kKnowledgeComputerId = 2;
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const int kKnowledgeFinanceId = 3;
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const int kKnowledgeInvestigationId = 4;
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const int kKnowledgeLawId = 5;
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const int kKnowledgeLinguisticsId = 6;
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const int kKnowledgeMedicineId = 7;
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const int kKnowledgeOccultId = 8;
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const int kKnowledgePoliticsId = 9;
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const int kKnowledgeScienceId = 10;
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/// @brief This type represents an ability group such as Talents, Skills or Knowledges.
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struct AbilityType {
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@@ -37,136 +63,6 @@ struct AbilityType {
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std::string plural;
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};
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const AbilityType kAbilityGroupUnknown = {0, "", ""};
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const AbilityType kAbilityGroupTalents = {
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kAbilityTalentsId,
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kAbilityTalentsSingular,
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kAbilityTalentsPlural,
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};
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const AbilityType kAbilityGroupSkills = {
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kAbilitySkillsId,
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kAbilitySkillsSingular,
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kAbilitySkillsPlural,
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};
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const AbilityType kAbilityGroupKnowledges = {
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kAbilityKnowledgesId,
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kAbilityKnowledgesSingular,
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kAbilityKnowledgesPlural,
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};
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const AbilityType kAbilities[]{
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kAbilityGroupUnknown,
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kAbilityGroupTalents,
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kAbilityGroupSkills,
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kAbilityGroupKnowledges,
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};
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const std::string kAbilityUnknownLabel = "";
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const int kTalentActingId = 1;
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const std::string kTalentActingLabel = "Acting";
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const int kTalentAlertnessId = 2;
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const std::string kTalentAlertnessLabel = "Alertness";
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const int kTalentAthleticsId = 3;
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const std::string kTalentAthleticsLabel = "Athletics";
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const int kTalentBrawlId = 4;
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const std::string kTalentBrawlLabel = "Brawl";
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const int kTalentDodgeId = 5;
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const std::string kTalentDodgeLabel = "Dodge";
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const int kTalentEmpathyId = 6;
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const std::string kTalentEmpathyLabel = "Empathy";
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const int kTalentIntimidationId = 7;
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const std::string kTalentIntimidationLabel = "Intimidation";
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const int kTalentLeadershipId = 8;
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const std::string kTalentLeadershipLabel = "Leadership";
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const int kTalentStreetwiseId = 9;
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const std::string kTalentStreetwiseLabel = "Streetwise";
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const int kTalentSubterfugeId = 10;
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const std::string kTalentSubterfugeLabel = "Subterfuge";
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const int kTalentsCount = 10;
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const std::string kTalents[] = {
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kAbilityUnknownLabel,
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kTalentActingLabel,
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kTalentAlertnessLabel,
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kTalentAthleticsLabel,
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kTalentBrawlLabel,
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kTalentDodgeLabel,
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kTalentEmpathyLabel,
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kTalentIntimidationLabel,
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kTalentLeadershipLabel,
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kTalentStreetwiseLabel,
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kTalentSubterfugeLabel,
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};
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const int kSkillAnimalKenId = 1;
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const std::string kSkillAnimalKenLabel = "Animal Ken";
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const int kSkillDriveId = 2;
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const std::string kSkillDriveLabel = "Drive";
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const int kSkillEtiquetteId = 3;
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const std::string kSkillEtiquetteLabel = "Etiquette";
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const int kSkillFirearmsId = 4;
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const std::string kSkillFirearmsLabel = "Firearms";
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const int kSkillMeleeId = 5;
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const std::string kSkillMeleeLabel = "Melee";
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const int kSkillMusicId = 6;
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const std::string kSkillMusicLabel = "Music";
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const int kSkillRepairId = 7;
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const std::string kSkillRepairLabel = "Repair";
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const int kSkillSecurityId = 8;
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const std::string kSkillSecurityLabel = "Security";
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const int kSkillStealthId = 9;
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const std::string kSkillStealthLabel = "Stealth";
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const int kSkillSurvivalId = 10;
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const std::string kSkillSurvivalLabel = "Survival";
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const int kSkillsCount = 10;
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const std::string kSkills[] = {
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kAbilityUnknownLabel,
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kSkillAnimalKenLabel,
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kSkillDriveLabel,
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kSkillEtiquetteLabel,
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kSkillFirearmsLabel,
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kSkillMeleeLabel,
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kSkillMusicLabel,
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kSkillRepairLabel,
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kSkillSecurityLabel,
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kSkillStealthLabel,
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kSkillSurvivalLabel,
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};
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const int kKnowledgeBureaucracyId = 1;
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const std::string kKnowledgeBureaucracyLabel = "Bureaucracy";
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const int kKnowledgeComputerId = 2;
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const std::string kKnowledgeComputerLabel = "Computer";
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const int kKnowledgeFinanceId = 3;
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const std::string kKnowledgeFinanceLabel = "Finance";
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const int kKnowledgeInvestigationId = 4;
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const std::string kKnowledgeInvestigationLabel = "Investigation";
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const int kKnowledgeLawId = 5;
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const std::string kKnowledgeLawLabel = "Law";
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const int kKnowledgeLinguisticsId = 6;
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const std::string kKnowledgeLinguisticsLabel = "Linguistics";
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const int kKnowledgeMedicineId = 7;
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const std::string kKnowledgeMedicineLabel = "Medicine";
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const int kKnowledgeOccultId = 8;
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const std::string kKnowledgeOccultLabel = "Occult";
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const int kKnowledgePoliticsId = 9;
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const std::string kKnowledgePoliticsLabel = "Politics";
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const int kKnowledgeScienceId = 10;
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const std::string kKnowledgeScienceLabel = "Science";
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const int kKnowledgesCount = 10;
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const std::string kKnowledges[] = {
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kAbilityUnknownLabel,
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kKnowledgeBureaucracyLabel,
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kKnowledgeComputerLabel,
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kKnowledgeFinanceLabel,
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kKnowledgeInvestigationLabel,
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kKnowledgeLawLabel,
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kKnowledgeLinguisticsLabel,
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kKnowledgeMedicineLabel,
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kKnowledgeOccultLabel,
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kKnowledgePoliticsLabel,
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kKnowledgeScienceLabel,
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};
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/// @brief This function writes an AbilityType value to an output stream;
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/// @param os The output stream to write to.
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/// @param group The AbilityType to write.
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@@ -248,6 +144,8 @@ const std::string GetSkillLabel(int id);
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/// @param id The id of the ability to return.
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/// @return The label for the specific ability.
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const std::string GetTalentLabel(int id);
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int GetNumAbilityGroups();
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} // End namespace SBF
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/** @}*/
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