Refactors constants out of Clans.h.
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@@ -46,6 +46,7 @@ class CharacterType {
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std::vector<int> GetAttributeValuesInGroup(int group_id) const;
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int GetBackgroundValue(int id) const;
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std::vector<int> GetBackgroundValues() const;
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int GetClanId() const;
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int GetDisciplineValue(int id) const;
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std::vector<int> GetDisciplineValues() const;
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int GetFreebiePoints() const;
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@@ -63,6 +64,7 @@ class CharacterType {
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void SetAbilityValue(int group_id, int id, int value);
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void SetAttributeValue(int group_id, int id, int value);
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void SetBackgroundValue(int id, int value);
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void SetClanId(int value);
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void SetDisciplineValue(int id, int value);
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void SetFreebiePoints(int value);
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void SetGeneration(int value);
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@@ -83,7 +85,6 @@ class CharacterType {
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std::string concept;
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std::string age;
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int genderId;
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int clanId;
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int natureId;
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int demeanorId;
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int conscience;
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@@ -95,6 +96,7 @@ class CharacterType {
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private:
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// Scalars
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int clan_id;
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int freebie_points;
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int generation;
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std::string road_name;
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