#ifndef BACKGROUNDS_H__ #define BACKGROUNDS_H__ #include #include namespace SBF { const int kBackgroundPoints = 5; const int kBackgroundAlliesId = 1; const std::string kBackgroundAlliesLabel = "Allies"; const int kBackgroundContactsId = 2; const std::string kBackgroundContactsLabel = "Contacts"; const int kBackgroundFameId = 3; const std::string kBackgroundFameLabel = "Fame"; const int kBackgroundGenerationId = 4; const std::string kBackgroundGenerationLabel = "Generation"; const int kBackgroundHerdId = 5; const std::string kBackgroundHerdLabel = "Herd"; const int kBackgroundInfluenceId = 6; const std::string kBackgroundInfluenceLabel = "Influence"; const int kBackgroundMentorId = 7; const std::string kBackgroundMentorLabel = "Mentor"; const int kBackgroundResourcesId = 8; const std::string kBackgroundResourcesLabel = "Resources"; const int kBackgroundRetainersId = 9; const std::string kBackgroundRetainersLabel = "Retainers"; const int kBackgroundStatusId = 10; const std::string kBackgroundStatusLabel = "Status"; const int kBackgroundsCount = 10; const std::string kBackgroundLabels[] = { "", kBackgroundAlliesLabel, kBackgroundContactsLabel, kBackgroundFameLabel, kBackgroundGenerationLabel, kBackgroundHerdLabel, kBackgroundInfluenceLabel, kBackgroundMentorLabel, kBackgroundResourcesLabel, kBackgroundRetainersLabel, kBackgroundStatusLabel, }; std::string GetBackgroundLabel(int backgroundId); void FillBackgroundLabels(std::vector& backgroundLabels); } // End namespace SBF #endif // End !defined BACKGROUNDS_H__