#include "Archetypes.h" #include #include namespace SBF { std::string GetArchetypeLabel(int archetypeId) { if (archetypeId >= 0 && archetypeId <= kArchetypesCount) { return kArchetypes[archetypeId]; } return ""; } void FillArchetypeLabels(std::vector& labels) { labels.clear(); for (int id = 0; id <= kArchetypesCount; id++) { labels.push_back(GetArchetypeLabel(id)); } } } // End namespace SBF