#ifndef BACKGROUNDS_H__ #define BACKGROUNDS_H__ #include #include namespace SBF { const int kBackgroundPoints = 5; const int kBackgroundAlliesId = 1; const std::wstring kBackgroundAlliesLabel = L"Allies"; const int kBackgroundContactsId = 2; const std::wstring kBackgroundContactsLabel = L"Contacts"; const int kBackgroundFameId = 3; const std::wstring kBackgroundFameLabel = L"Fame"; const int kBackgroundGenerationId = 4; const std::wstring kBackgroundGenerationLabel = L"Generation"; const int kBackgroundHerdId = 5; const std::wstring kBackgroundHerdLabel = L"Herd"; const int kBackgroundInfluenceId = 6; const std::wstring kBackgroundInfluenceLabel = L"Influence"; const int kBackgroundMentorId = 7; const std::wstring kBackgroundMentorLabel = L"Mentor"; const int kBackgroundResourcesId = 8; const std::wstring kBackgroundResourcesLabel = L"Resources"; const int kBackgroundRetainersId = 9; const std::wstring kBackgroundRetainersLabel = L"Retainers"; const int kBackgroundStatusId = 10; const std::wstring kBackgroundStatusLabel = L"Status"; const int kBackgroundsCount = 10; const std::wstring kBackgroundLabels[] = { L"", kBackgroundAlliesLabel, kBackgroundContactsLabel, kBackgroundFameLabel, kBackgroundGenerationLabel, kBackgroundHerdLabel, kBackgroundInfluenceLabel, kBackgroundMentorLabel, kBackgroundResourcesLabel, kBackgroundRetainersLabel, kBackgroundStatusLabel, }; const std::wstring& GetBackgroundLabel(int backgroundId); void FillBackgroundLabels(std::vector backgroundLabels); } // End namespace SBF #endif // End !defined BACKGROUNDS_H__