#ifndef CHARACTERGENERATOR_H__ #define CHARACTERGENERATOR_H__ #include "Character.h" namespace SBF { void CGGetAttributes(CharacterType& ch); void CGGetBackgrounds(CharacterType& ch); void CGGetDerangement(CharacterType& ch); void CGGetDisciplines(CharacterType& ch); void CGGetHeader(CharacterType& ch); void CGGetRoad(CharacterType& ch); void CGSpendAbilityPoint(CharacterType& ch); void CGSpendAttributePoint(CharacterType& ch); void CGSpendBackgroundPoint(CharacterType& ch); void CGSpendDisciplinePoint(CharacterType& ch); void CGSpendFreebiePoints(CharacterType& ch); void CGSpendHumanityPoint(CharacterType& ch); void CGSpendVirtuePoint(CharacterType& ch); void CGSpendVirtuePoints(CharacterType& ch); void CharacterGenerator(); void ShowCharacterSheet(CharacterType& ch); void SaveCharacterSheet(CharacterType& ch); } // namespace SBF #endif // End !defined(CHARACTERGENERATOR_H__)