153 lines
5.9 KiB
C++
153 lines
5.9 KiB
C++
#ifndef ABILITIES_H__
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#define ABILITIES_H__
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/***************************************************************************************
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* @file Abilities.h
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*
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* @brief Defines AbiiltyType, ability and ability group constants, and ability and
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* ability group functions.
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* @copyright
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* Copyright 2023 Tom Hicks
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* Licensed under the MIT license see the LICENSE file for details.
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***************************************************************************************/
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#include <string>
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#include <vector>
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/** \addtogroup Abilities
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* @{
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*/
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namespace SBF {
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const int kAbilityTalentsId = 1;
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const int kAbilitySkillsId = 2;
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const int kAbilityKnowledgesId = 3;
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const int kTalentActingId = 1;
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const int kTalentAlertnessId = 2;
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const int kTalentAthleticsId = 3;
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const int kTalentBrawlId = 4;
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const int kTalentDodgeId = 5;
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const int kTalentEmpathyId = 6;
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const int kTalentIntimidationId = 7;
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const int kTalentLeadershipId = 8;
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const int kTalentStreetwiseId = 9;
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const int kTalentSubterfugeId = 10;
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const int kSkillAnimalKenId = 1;
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const int kSkillDriveId = 2;
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const int kSkillEtiquetteId = 3;
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const int kSkillFirearmsId = 4;
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const int kSkillMeleeId = 5;
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const int kSkillMusicId = 6;
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const int kSkillRepairId = 7;
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const int kSkillSecurityId = 8;
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const int kSkillStealthId = 9;
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const int kSkillSurvivalId = 10;
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const int kKnowledgeBureaucracyId = 1;
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const int kKnowledgeComputerId = 2;
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const int kKnowledgeFinanceId = 3;
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const int kKnowledgeInvestigationId = 4;
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const int kKnowledgeLawId = 5;
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const int kKnowledgeLinguisticsId = 6;
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const int kKnowledgeMedicineId = 7;
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const int kKnowledgeOccultId = 8;
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const int kKnowledgePoliticsId = 9;
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const int kKnowledgeScienceId = 10;
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/// @brief This type represents an ability group such as Talents, Skills or Knowledges.
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struct AbilityType {
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/// @brief The id of this ability group
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int id;
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/// @brief The singular form of this group i.e. Talent.
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std::string singular;
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/// @brief The plural form of this group i.e. Talents.
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std::string plural;
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};
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/// @brief This function writes an AbilityType value to an output stream;
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/// @param os The output stream to write to.
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/// @param group The AbilityType to write.
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/// @return Thw output stream for chaining.
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std::ostream& operator<<(std::ostream& os, const AbilityType& group);
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/// @brief This function compares two AbilityType values for equality.
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/// @param left The first AbilityType.
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/// @param right The second AbilityType.
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/// @return True if left is equal to right and false otherwise.
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bool operator==(const AbilityType& left, const AbilityType& right);
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/// @brief This function compares two AbilityType values for equality.
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/// @param left The first AbilityType.
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/// @param right The second AbilityType.
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/// @return True if left and right are not equal and false otherwise.
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bool operator!=(const AbilityType& left, const AbilityType& right);
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/// @brief Fills the provided vector with all of the available ability groups. It will be cleared before filling.
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/// @param abilities The vector to fill.
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void FillAbilities(std::vector<AbilityType>& abilities);
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std::vector<std::string> GetAbilityGroupPluralLabels();
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/// @brief Fills the provided vector with all of the ability labels in the specified group. It will be cleared before
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/// filling.
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/// @param abilities The vector to fill.
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/// @param id The id of the ability group to fill for.
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void FillAbilitiesForAbilityGroup(std::vector<std::string>& abilities, int id);
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std::vector<std::string> GetAbilityLabelsForAbilityGroup(int group_id);
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/// @brief Fills the provided vector with all of the ability labels in the specified group. It will be cleared before
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/// filling.
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/// @param labels The vector to fill.
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/// @param id The id of the ability group to fill for.
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void FillAbilityLabels(std::vector<std::string>& labels, int id);
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/// @brief Fills the provided vector with all of the knowledge labels. It will be cleared before filling.
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/// @param labels The vector to fill.
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void FillKnowledgeLabels(std::vector<std::string>& labels);
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/// @brief Fills the provided vector with all of the skill labels. It will be cleared before filling.
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/// @param labels The vector to fill.
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void FillSkillLabels(std::vector<std::string>& labels);
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/// @brief Fills the provided vector with all of the talent labels. It will be cleared before filling.
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/// @param labels The vector to fill.
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void FillTalentLabels(std::vector<std::string>& labels);
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/// @brief Gets an ability group for a given id.
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/// @param id The id of the ability group to return.
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/// @return The ability group with an id of id or kAbilityGroupUnknown if id is invalid.
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const AbilityType& GetAbility(int id);
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/// @brief Gets the label for an ability given its ability group (talents/skills/knowledges) and its id (acting, brawl,
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/// dodge, ...).
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/// @param group_id The id for the ability group (talents/skills/knowledges).
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/// @param id The id for the ability within the ability group (acting, dodge, brawl, ...).
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/// @return The label for the specific ability ("Acting").
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const std::string GetAbilityLabel(int group_id, int id);
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/// @brief Gets the label for a knowledge ability given its id.
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/// @param id The id of the ability to return the label for.
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/// @return The label for the specific ability.
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const std::string GetKnowledgeLabel(int id);
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/// @brief Gets the number of abilities in an ability group.
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/// @param id The id of the ability group to return the number of abilities for.
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/// @return The number of abilities in the specific ability group.
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int GetNumItemsForAbilityGroup(int id);
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/// @brief Gets the label for a skill ability given its id.
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/// @param id The id of the ability to return the label for.
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/// @return The label of the specific ability.
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const std::string GetSkillLabel(int id);
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/// @brief Gets the label for a talent ability given its id.
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/// @param id The id of the ability to return.
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/// @return The label for the specific ability.
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const std::string GetTalentLabel(int id);
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int GetNumAbilityGroups();
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} // End namespace SBF
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/** @}*/
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#endif // End !defined ABILITIES_H__
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