Files
StorytellersBestFriend/sbf-cpp/Freebies.h

158 lines
5.3 KiB
C++

#ifndef FREEBIES_H__
#define FREEBIES_H__
#include <string>
#include <vector>
namespace SBF {
struct FreebieType {
int id;
int cost;
std::string name;
std::string label;
};
const int kFreebiesCount = 7;
const FreebieType kFreebieUnknown = {0, 0, "", ""};
const int kFreebieDisciplineId = 1;
const int kFreebieDisciplineCost = 7;
const std::string kFreebieDisciplineName = "Discipline";
const std::string kFreebieDisciplineLabel = "Add a discipline dot 7 points";
const FreebieType kFreebieDiscipline = {
kFreebieDisciplineId, kFreebieDisciplineCost, kFreebieDisciplineName, kFreebieDisciplineLabel};
const int kFreebieAttributeId = 2;
const int kFreebieAttributeCost = 5;
const std::string kFreebieAttributeName = "Attribute";
const std::string kFreebieAttributeLabel = "Add an attribute dot 5 points";
const FreebieType kFreebieAttribute = {
kFreebieAttributeId, kFreebieAttributeCost, kFreebieAttributeName, kFreebieAttributeLabel};
const int kFreebieAbilityId = 3;
const int kFreebieAbilityCost = 2;
const std::string kFreebieAbilityName = "Ability";
const std::string kFreebieAbilityLabel = "Add an ability dot 2 points";
const FreebieType kFreebieAbility = {kFreebieAbilityId, kFreebieAbilityCost, kFreebieAbilityName, kFreebieAbilityLabel};
const int kFreebieVirtueId = 4;
const int kFreebieVirtueCost = 2;
const std::string kFreebieVirtueName = "Virtue";
const std::string kFreebieVirtueLabel = "Add a virtue dot 2 points";
const FreebieType kFreebieVirtue = {kFreebieVirtueId, kFreebieVirtueCost, kFreebieVirtueName, kFreebieVirtueLabel};
// TODO: Make this configurable for VtDA
const int kFreebieHumanityId = 5;
const int kFreebieHumanityCost = 1;
const std::string kFreebieHumanityName = "Humanity";
const std::string kFreebieHumanityLabel = "Add a humanity dot 1 point";
const FreebieType kFreebieHumanity = {
kFreebieHumanityId, kFreebieHumanityCost, kFreebieHumanityName, kFreebieHumanityLabel};
const int kFreebieBackgroundId = 6;
const int kFreebieBackgroundCost = 1;
const std::string kFreebieBackgroundName = "Background";
const std::string kFreebieBackgroundLabel = "Add a background dot 1 point";
const FreebieType kFreebieBackground = {
kFreebieBackgroundId, kFreebieBackgroundCost, kFreebieBackgroundName, kFreebieBackgroundLabel};
const int kFreebieShowCharacterSheetId = 7;
const int kFreebieShowCharacterSheetCost = 0;
const std::string kFreebieShowCharacterSheetName = "Show character sheet";
const std::string kFreebieShowCharacterSheetLabel = "Show character sheet";
const FreebieType kFreebieShowCharacterSheet = {kFreebieShowCharacterSheetId,
kFreebieShowCharacterSheetCost,
kFreebieShowCharacterSheetName,
kFreebieShowCharacterSheetLabel};
const int kFreebieIds[] = {
0,
kFreebieDisciplineId,
kFreebieAttributeId,
kFreebieAbilityId,
kFreebieVirtueId,
kFreebieHumanityId,
kFreebieBackgroundId,
kFreebieShowCharacterSheetId,
};
const int kFreebieCosts[] = {
0,
kFreebieDisciplineCost,
kFreebieAttributeCost,
kFreebieAbilityCost,
kFreebieVirtueCost,
kFreebieHumanityCost,
kFreebieBackgroundCost,
kFreebieShowCharacterSheetCost,
};
const std::string kFreebieNames[] = {
"",
kFreebieDisciplineName,
kFreebieAttributeName,
kFreebieAbilityName,
kFreebieVirtueName,
kFreebieHumanityName,
kFreebieBackgroundName,
kFreebieShowCharacterSheetName,
};
const std::string kFreebieLabels[] = {
"",
kFreebieDisciplineLabel,
kFreebieAttributeLabel,
kFreebieAbilityLabel,
kFreebieVirtueLabel,
kFreebieHumanityLabel,
kFreebieBackgroundLabel,
kFreebieShowCharacterSheetLabel,
};
const FreebieType kFreebies[] = {
kFreebieUnknown,
kFreebieDiscipline,
kFreebieAttribute,
kFreebieAbility,
kFreebieVirtue,
kFreebieHumanity,
kFreebieBackground,
kFreebieShowCharacterSheet,
};
/// @brief Writes a freebie to an ostream.
/// @param os The ostream to write to.
/// @param freebie The freebie to write.
/// @return The provided ostream for chaining.
std::ostream& operator<<(std::ostream& os, const FreebieType& freebie);
/// @brief Determines if two freebies are equal.
/// @param left A freebie to compare.
/// @param right A freebie to compare.
/// @return True if both freebies are equal and false otherwise.
bool operator==(const FreebieType& left, const FreebieType& right);
/// @brief Determines if two freebies are unequal.
/// @param left A freebie to compare.
/// @param right A freebie to compare.
/// @return True if both freebies are unequal and false otherwise.
bool operator!=(const FreebieType& left, const FreebieType& right);
/// @brief Gets a freebie with a specific id.
/// @param freebie_id The id of the freebie to get.
/// @return The freebie with id == freebie_id or the unknown freebie kFreebieUnknown if freebie_id is invalid.
FreebieType GetFreebie(int freebie_id);
/// @brief Fills the provided vector with all valid freebies.
/// @param freebies The vector to fill. It will be cleared first.
void FillFreebies(std::vector<FreebieType>& freebies);
std::vector<FreebieType> GetFreebies();
std::vector<FreebieType> GetAvailableFreebies(int freebie_points);
} // End namespace SBF
#endif