Indexes will no longer match Ids. Updated all tests to use char* argv[] instead of char** argv.
151 lines
4.0 KiB
C++
151 lines
4.0 KiB
C++
#include "Abilities.h"
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#include <iostream>
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#include <string>
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namespace SBF {
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using std::ostream;
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using std::string;
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using std::vector;
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ostream& operator<<(ostream& os, const AbilityType& ability) {
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os << "AbilityGroup: {id: " << ability.id << ", singular: \"" << ability.singular << "\", plural: \""
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<< ability.plural << "\"}";
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return os;
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}
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bool operator==(const AbilityType& left, const AbilityType& right) {
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return left.id == right.id && left.singular == right.singular && left.plural == right.plural;
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}
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bool operator!=(const AbilityType& left, const AbilityType& right) {
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return !(left == right);
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}
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void FillAbilities(vector<AbilityType>& abilities) {
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abilities.clear();
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abilities.push_back(kAbilityGroupTalents);
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abilities.push_back(kAbilityGroupSkills);
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abilities.push_back(kAbilityGroupKnowledges);
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}
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void FillAbilitiesForAbilityGroup(vector<string>& abilities, int id) {
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abilities.clear();
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int numAbilities = GetNumItemsForAbilityGroup(id);
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switch (id) {
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case kAbilityTalentsId:
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for (int talent_id = 1; talent_id <= numAbilities; talent_id++) {
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abilities.push_back(GetTalentLabel(talent_id));
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}
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break;
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case kAbilitySkillsId:
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for (int skill_id = 1; skill_id <= numAbilities; skill_id++) {
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abilities.push_back(GetSkillLabel(skill_id));
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}
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break;
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case kAbilityKnowledgesId:
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for (int knowledge_id = 1; knowledge_id <= numAbilities; knowledge_id++) {
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abilities.push_back(GetKnowledgeLabel(knowledge_id));
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}
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break;
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}
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}
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void FillAbilityLabels(vector<string>& labels, int id) {
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labels.clear();
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switch (id) {
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case kAbilityTalentsId:
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FillTalentLabels(labels);
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break;
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case kAbilitySkillsId:
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FillSkillLabels(labels);
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break;
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case kAbilityKnowledgesId:
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FillKnowledgeLabels(labels);
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break;
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}
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}
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void FillKnowledgeLabels(vector<string>& labels) {
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labels.clear();
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int numAbilities = GetNumItemsForAbilityGroup(kAbilityKnowledgesId);
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for (int knowledge_id = 1; knowledge_id <= numAbilities; knowledge_id++) {
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labels.push_back(GetKnowledgeLabel(knowledge_id));
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}
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}
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void FillSkillLabels(vector<string>& labels) {
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labels.clear();
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int numAbilities = GetNumItemsForAbilityGroup(kAbilitySkillsId);
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for (int skill_id = 1; skill_id <= numAbilities; skill_id++) {
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labels.push_back(GetSkillLabel(skill_id));
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}
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}
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void FillTalentLabels(vector<string>& labels) {
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labels.clear();
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int numAbilities = GetNumItemsForAbilityGroup(kAbilityTalentsId);
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for (int talent_id = 1; talent_id <= numAbilities; talent_id++) {
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labels.push_back(GetTalentLabel(talent_id));
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}
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}
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const AbilityType& GetAbility(int ability_group_id) {
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switch (ability_group_id) {
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case kAbilityTalentsId:
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return kAbilityGroupTalents;
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case kAbilitySkillsId:
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return kAbilityGroupSkills;
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case kAbilityKnowledgesId:
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return kAbilityGroupKnowledges;
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};
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return kAbilityGroupUnknown;
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}
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const string GetAbilityLabel(int ability_group_id, int ability_id) {
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switch (ability_group_id) {
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case kAbilityTalentsId:
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return GetTalentLabel(ability_id);
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case kAbilitySkillsId:
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return GetSkillLabel(ability_id);
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case kAbilityKnowledgesId:
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return GetKnowledgeLabel(ability_id);
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};
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return "";
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}
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const std::string GetKnowledgeLabel(int talent_id) {
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if (talent_id > 0 && talent_id <= kKnowledgesCount) {
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return kKnowledges[talent_id];
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}
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return "";
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}
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int GetNumItemsForAbilityGroup(int ability_group_id) {
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switch (ability_group_id) {
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case kAbilityTalentsId:
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return kTalentsCount;
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case kAbilitySkillsId:
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return kSkillsCount;
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case kAbilityKnowledgesId:
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return kKnowledgesCount;
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}
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return 0;
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}
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const std::string GetSkillLabel(int skill_id) {
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if (skill_id > 0 && skill_id <= kSkillsCount) {
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return kSkills[skill_id];
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}
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return "";
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}
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const std::string GetTalentLabel(int talent_id) {
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if (talent_id > 0 && talent_id <= kTalentsCount) {
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return kTalents[talent_id];
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}
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return "";
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}
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} // End namespace SBF
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