Files
StorytellersBestFriend/sbf-cpp/Backgrounds.cpp

56 lines
1.5 KiB
C++

#include "Backgrounds.h"
#include <string>
#include <vector>
namespace SBF {
namespace {
using std::string;
using std::vector;
} // End namespace
const std::string kBackgroundAlliesLabel = "Allies";
const std::string kBackgroundContactsLabel = "Contacts";
const std::string kBackgroundFameLabel = "Fame";
const std::string kBackgroundGenerationLabel = "Generation";
const std::string kBackgroundHerdLabel = "Herd";
const std::string kBackgroundInfluenceLabel = "Influence";
const std::string kBackgroundMentorLabel = "Mentor";
const std::string kBackgroundResourcesLabel = "Resources";
const std::string kBackgroundRetainersLabel = "Retainers";
const std::string kBackgroundStatusLabel = "Status";
const std::string kBackgroundLabels[] = {
"",
kBackgroundAlliesLabel,
kBackgroundContactsLabel,
kBackgroundFameLabel,
kBackgroundGenerationLabel,
kBackgroundHerdLabel,
kBackgroundInfluenceLabel,
kBackgroundMentorLabel,
kBackgroundResourcesLabel,
kBackgroundRetainersLabel,
kBackgroundStatusLabel,
};
string GetBackgroundLabel(int backgroundId) {
if (backgroundId > 0 && backgroundId <= kBackgroundsCount) {
return kBackgroundLabels[backgroundId];
}
return "";
}
void FillBackgroundLabels(vector<string>& labels) {
labels.clear();
for (int id = 1; id <= kBackgroundsCount; id++) {
labels.push_back(kBackgroundLabels[id]);
}
}
vector<string> GetBackgroundLabels() {
vector<string> labels;
FillBackgroundLabels(labels);
return labels;
}
} // End namespace SBF