2.4 KiB
Monster
id: UUID as TEXT // doesn't exist in the iOS model abilities: Set converted to JSON as TEXT actions: Set converted to JSON as TEXT alignment: String as TEXT armor_type: Enum as TEXT blindsight_range: int as INTEGER burrow_speed: int as INTEGER can_hover: boolean as INTEGER challenge_rating: Enum as TEXT charisma_saving_throw_advantage charisma_saving_throw_proficiency charisma_score: int as INTEGER climb_speed: int as INTEGER condition_immunities: Set converted to JSON as TEXT constitution_saving_throw_advantage constitution_saving_throw_proficiency constitution_score: int as INTEGER //other_armor_description: String as TEXT custom_challenge_rating_description: String as TEXT custom_hit_points_description: String custom_proficiency_bonus: int as INTEGER custom_speed_description: String as TEXT damage_immunities: Set converted to JSON as TEXT damage_resistances: Set converted to JSON as TEXT damage_vulnerabilities: Set converted to JSON as TEXT darkvision_range: int as INTEGER dexterity_saving_throw_advantage dexterity_saving_throw_proficiency dexterity_score: int as INTEGER fly_speed: int as INTEGER has_custom_hit_points: boolean as INTEGER has_custom_speed: boolean as INTEGER // has_shield hit_dice: int as INTEGER intelligence_saving_throw_advantage intelligence_saving_throw_proficiency intelligence_score: int as INTEGER is_blind_beyond_blindsight_range: boolean as INTEGER lair_actions languages: Set converted to JSON as TEXT legendary_actions name: String as TEXT natural_armor_bonus: int as INTEGER other_armor_description: String as TEXT reactions regional_actions // senses shield_bonus: int as INTEGER size: String as TEXT strength_saving_throw_advantage strength_saving_throw_proficiency strength_score: int as INTEGER tag: String as TEXT // subtype || tag swim_speed: int as INTEGER telepathy_range: int as INTEGER tremorsense_range: int as INTEGER truesight_range: int as INTEGER type: String as TEXT understands_but_description: String as TEXT walk_speed: int as INTEGER wisdom_saving_throw_advantage wisdom_saving_throw_proficiency wisdom_score: int as INTEGER
// tracked as relationship (don't do this) skills: Set converted to JSON as TEXT
Skill
// ability_score_name String defaults to "strength" // advantage String defaults to "none" // name String defaults to "" // proficiency String defaults to "none"