262 lines
7.1 KiB
JSON
262 lines
7.1 KiB
JSON
{
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"$schema": "../../../schema/entity.json",
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"uuid": "4c8f3824-3453-48bf-9a0e-a4c336b3bcf2",
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"ruleset_id": "open5e",
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"entity_type": "character",
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"display_name": "Arannis",
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"description": "Elven Ranger exploring ancient ruins.",
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"version": "1.0.0",
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"created_at": "2026-09-06T14:00:00Z",
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"updated_at": "2026-09-06T18:00:00Z",
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"tags": ["pc", "ranger", "elf"],
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"properties": {
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"player_name": "Tom",
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"level": 3,
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"class": "Ranger",
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"subclass": "Hunter",
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"race": "Elf",
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"size": "medium",
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"type": "Humanoid",
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"subtype": "Elf",
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"background": "Outlander",
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"alignment": "Chaotic Good",
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"experience_points": 900,
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"inspiration": true,
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"proficiency_bonus": 2,
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"initiative": 3,
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"speed": 35,
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"speed_desc": "35 ft.",
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"hit_points": {
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"current": 24,
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"max": 24,
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"formula": "3d10 + 6",
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"temp": 0
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},
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"hit_dice": {
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"total": 3,
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"current": 3,
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"dice": "1d10"
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},
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"death_saves": {
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"successes": 0,
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"failures": 0
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},
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"saving_throws": ["Strength +3", "Dexterity +5"],
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"advantages": ["wis"],
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"skills": ["Athletics +3", "Perception +5", "Stealth +5", "Survival +5"],
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"passive_perception": 15,
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"senses": "darkvision 60 ft., passive Perception 15",
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"languages": ["Common", "Elvish", "Sylvan"],
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"other_proficiencies_and_languages": {
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"armor": ["Light armor", "Medium armor", "Shields"],
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"weapons": ["Simple weapons", "Martial weapons"],
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"tools": ["Herbalism kit", "Flute"],
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"languages": ["Common", "Elvish", "Sylvan"]
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},
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"attacks": [
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{
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"name": "Longbow",
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"atk_bonus": "+7",
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"damage": "1d8 + 3",
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"damage_type": "Piercing",
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"range": "150/600 ft."
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},
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{
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"name": "Shortsword",
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"atk_bonus": "+5",
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"damage": "1d6 + 3",
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"damage_type": "Piercing",
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"range": "5 ft."
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}
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],
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"currency": {
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"cp": 15,
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"sp": 40,
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"ep": 0,
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"gp": 25,
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"pp": 0
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},
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"personality_traits": "I feel far more comfortable among the ancient trees and wild beasts than in bustling cities.",
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"ideals": "Nature: The natural world is more important than the constructs of civilization.",
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"bonds": "An ancient ruined shrine in the northern forest holds a secret I have sworn to protect.",
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"flaws": "I am slow to trust others and prefer solitude even in times of danger.",
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"features_and_traits": [
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{
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"name": "Favored Enemy (Undead)",
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"source": "Ranger 1",
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"desc": "You have advantage on Wisdom (Survival) checks to track your favored enemies, as well as on Intelligence checks to recall information about them."
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},
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{
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"name": "Natural Explorer (Forest)",
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"source": "Ranger 1",
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"desc": "When making an Intelligence or Wisdom check related to your favored terrain, your proficiency bonus is doubled if you are using a skill you're proficient in."
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},
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{
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"name": "Colossus Slayer",
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"source": "Hunter Archetype",
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"desc": "Your tenacity can wear down the most potent foes. Once per turn when you hit a creature with a weapon attack, the creature takes an extra 1d8 damage if it's below its hit point maximum."
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}
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],
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"spellcasting": {
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"class": "Ranger",
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"ability": "WISDOM",
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"save_dc": 13,
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"attack_bonus": 5,
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"cantrips": [],
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"slots": {
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"1": {
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"total": 3,
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"expended": 1
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}
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},
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"spells": [
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{
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"name": "Hunter's Mark",
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"level": 1,
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"prepared": true,
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"desc": "You choose a creature you can see within range and mystically mark it as your quarry."
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},
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{
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"name": "Cure Wounds",
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"level": 1,
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"prepared": true,
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"desc": "A creature you touch regains a number of hit points equal to 1d8 + your spellcasting ability modifier."
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}
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]
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},
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"traits": [
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{
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"name": "Fey Ancestry",
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"desc": "Arannis has advantage on saving throws against being charmed, and magic cannot put her to sleep."
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},
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{
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"name": "Natural Explorer",
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"desc": "Difficult terrain does not slow Arannis's group while traveling."
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}
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],
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"actions": [
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{
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"name": "Longbow",
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"desc": "_Ranged Weapon Attack:_ +7 to hit, range 150/600 ft., one target. _Hit:_ 7 (1d8 + 3) piercing damage."
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},
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{
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"name": "Shortsword",
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"desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 6 (1d6 + 3) piercing damage."
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}
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],
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"equipped_armor": {
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"id": "armor_leather",
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"name": "Leather Armor",
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"armor_category": "light",
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"ac_base": 11,
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"ac_modifier": 1,
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"dex_cap": null,
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"stealth_disadvantage": false,
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"strength_requirement": null
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},
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"equipped_shield": null,
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"armor_class": {
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"value": 15,
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"base": 10,
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"expr": "base + sum(modifiers)",
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"modifiers": [
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{
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"source": "Leather Armor",
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"value": 1,
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"type": "armor"
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},
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{
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"source": "Dexterity Modifier",
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"value": 3,
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"type": "ability"
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},
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{
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"source": "Ring of Protection +1",
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"value": 1,
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"type": "bonus",
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"active": true
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}
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]
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},
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"abilities": {
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"strength": 12,
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"dexterity": {
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"value": 16,
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"base": 14,
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"modifier": 3,
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"modifiers": [
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{
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"source": "Elven Agility",
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"value": 2,
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"type": "bonus"
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}
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]
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},
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"constitution": 14,
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"intelligence": 10,
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"wisdom": 15,
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"charisma": 8
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},
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"inventory": [
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{
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"id": "armor_leather",
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"entity_ref": "entities/armor.json",
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"name": "Leather Armor",
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"quantity": 1,
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"weight": 10.0,
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"equipped": true,
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"ac_base": 11,
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"dex_cap": null
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},
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{
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"id": "ring_protection",
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"entity_ref": "entities/item.json",
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"name": "Ring of Protection +1",
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"quantity": 1,
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"weight": 0.1,
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"equipped": true,
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"grants_modifiers": [
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{
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"target": "armor_class",
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"value": 1,
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"type": "bonus",
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"source": "Ring of Protection +1"
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}
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]
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},
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{
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"id": "longbow",
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"entity_ref": "entities/weapon.json",
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"name": "Longbow",
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"quantity": 1,
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"weight": 2.0,
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"equipped": true
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},
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{
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"id": "shortsword",
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"entity_ref": "entities/weapon.json",
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"name": "Shortsword",
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"quantity": 1,
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"weight": 2.0,
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"equipped": true
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},
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{
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"id": "arrow",
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"entity_ref": "entities/item.json",
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"name": "Arrow",
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"quantity": 20,
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"weight": 1.0,
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"equipped": false
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},
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{
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"id": "potion_healing",
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"entity_ref": "entities/item.json",
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"name": "Potion of Healing",
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"quantity": 2,
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"weight": 1.0,
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"equipped": false
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}
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]
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}
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}
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