Removed a useless comment
~g2k
This commit is contained in:
@@ -289,7 +289,7 @@ void LEVEL::Render()
|
|||||||
|
|
||||||
// Move the camera to where the player is
|
// Move the camera to where the player is
|
||||||
defaultPlayer->camera.Look();
|
defaultPlayer->camera.Look();
|
||||||
///*
|
|
||||||
for (uint32 i=0; i<numTriangles; i++)
|
for (uint32 i=0; i<numTriangles; i++)
|
||||||
{
|
{
|
||||||
glBindTexture(GL_TEXTURE_2D, textures[triangles[i].texID].ID());//Bind this triangle's texture
|
glBindTexture(GL_TEXTURE_2D, textures[triangles[i].texID].ID());//Bind this triangle's texture
|
||||||
|
|||||||
Reference in New Issue
Block a user