Changed Moved class ControlSchemeClass into namespace OpenArena

Remived unnecessary include windows.h
~g2k
This commit is contained in:
2006-06-18 14:34:28 -04:00
parent a975fe58ed
commit a1683beb24

View File

@@ -2,18 +2,18 @@
#include "physics.h"
#include "datatypes.h"
#include "list.h"
#ifdef WIN32
//#include <windows.h> //used for VK_ keys and possibly something else. If this file wont compile try uncommenting this.
#endif
enum {CTRLS_FORWARD, CTRLS_BACKWARD, CTRLS_LOOKLEFT, CTRLS_LOOKRIGHT, CTRLS_LOOKUP,
namespace OpenArena{
enum {CTRLS_FORWARD, CTRLS_BACKWARD, CTRLS_LOOKLEFT, CTRLS_LOOKRIGHT, CTRLS_LOOKUP,
CTRLS_LOOKDOWN, CTRLS_MOVELEFT, CTRLS_MOVERIGHT, CTRLS_MOVEUP, CTRLS_MOVEDOWN,
CTRLS_ROLLLEFT, CTRLS_ROLLRIGHT, CTRLS_FIREPRIMARY, CTRLS_FIRESECONDARY,
CTRLS_WEAPONNEXT, CTRLS_WEAPONPREV, CTRLS_TOGGLE_LIGHTS, CTRLS_TOGGLE_FPS,
CTRLS_TOGGLE_CONSOLE, CTRLS_TOGGLE_MOUSELOOK, CTRLS_QUICKMOUSELOOK};
class ControlSchemeClass
{
public:
class ControlSchemeClass
{
public:
void LoadDefaultControlScheme();
void ClearControlScheme();
void Unbind(uint8);
@@ -40,4 +40,5 @@ public:
list<uint8> quickMouseLook;
list<uint8> rollLeft;
list<uint8> rollRight;
};
};