Changed Fixed some apple stuff glGenTextures is still generating a bus error because we don't have a gl context yet.
This commit is contained in:
@@ -49,6 +49,7 @@
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</profile>
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</item>
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<item id="org.eclipse.cdt.core.pathentry">
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<pathentry include="/usr/X11R6/include" kind="inc" path="" system="true"/>
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<pathentry kind="src" path=""/>
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<pathentry kind="out" path=""/>
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<pathentry kind="con" path="org.eclipse.cdt.make.core.DISCOVERED_SCANNER_INFO"/>
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24
.project
24
.project
@@ -11,40 +11,44 @@
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<arguments>
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<dictionary>
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<key>org.eclipse.cdt.make.core.build.arguments</key>
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<value></value>
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<value>-f Makefile.macosx</value>
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</dictionary>
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<dictionary>
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<key>org.eclipse.cdt.core.errorOutputParser</key>
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<value>org.eclipse.cdt.core.MakeErrorParser;org.eclipse.cdt.core.GCCErrorParser;org.eclipse.cdt.core.GASErrorParser;org.eclipse.cdt.core.GLDErrorParser;org.eclipse.cdt.core.VCErrorParser;</value>
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</dictionary>
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<dictionary>
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<key>org.eclipse.cdt.make.core.enableAutoBuild</key>
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<value>false</value>
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</dictionary>
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<dictionary>
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<key>org.eclipse.cdt.make.core.environment</key>
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<value></value>
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</dictionary>
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<dictionary>
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<key>org.eclipse.cdt.make.core.enableFullBuild</key>
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<value>true</value>
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<key>org.eclipse.cdt.make.core.enableAutoBuild</key>
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<value>false</value>
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</dictionary>
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<dictionary>
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<key>org.eclipse.cdt.make.core.build.target.inc</key>
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<value>all</value>
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</dictionary>
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<dictionary>
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<key>org.eclipse.cdt.make.core.enableFullBuild</key>
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<value>true</value>
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</dictionary>
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<dictionary>
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<key>org.eclipse.cdt.make.core.enabledIncrementalBuild</key>
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<value>true</value>
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</dictionary>
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<dictionary>
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<key>org.eclipse.cdt.make.core.build.target.clean</key>
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<value>clean</value>
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<key>org.eclipse.cdt.make.core.build.location</key>
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<value></value>
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</dictionary>
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<dictionary>
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<key>org.eclipse.cdt.make.core.build.command</key>
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<value>make</value>
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</dictionary>
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<dictionary>
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<key>org.eclipse.cdt.make.core.build.target.clean</key>
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<value>clean</value>
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</dictionary>
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<dictionary>
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<key>org.eclipse.cdt.make.core.enableCleanBuild</key>
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<value>true</value>
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@@ -59,7 +63,7 @@
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</dictionary>
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<dictionary>
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<key>org.eclipse.cdt.make.core.useDefaultBuildCmd</key>
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<value>true</value>
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<value>false</value>
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</dictionary>
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<dictionary>
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<key>org.eclipse.cdt.make.core.build.target.auto</key>
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@@ -2,9 +2,6 @@ EXECUTABLES = OpenArena/OA
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LIBRARIES =
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BUILDROOT = /usr/local
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PREFIX =
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INCLUDE_DIRS = /System/Library/Frameworks/OpenGL.framework/Headers
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LIBRARY_DIRS = /System/Library/Frameworks/OpenGL.framework/Libraries
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.Phony: all clean install
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all:
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@@ -14,8 +14,8 @@
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#include <GL/glu.h> // Header file for Glu32 library
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#endif
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#ifdef __APPLE__
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#include <gl.h> // Header file for OpenGL32 library
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#include <glu.h> // Header file for Glu32 library
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#include <GL/gl.h> // Header file for OpenGL32 library
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#include <GL/glu.h> // Header file for Glu32 library
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#endif
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#include <math.h>
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@@ -28,6 +28,7 @@
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#include "window.h"
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#include "vector.h"
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#pragma warning(disable: 4786)
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//////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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// Variables
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@@ -11,8 +11,8 @@
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#include <GL/glu.h>
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#endif
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#ifdef __APPLE__
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#include <gl.h>
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#include <glu.h>
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#include <GL/gl.h>
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#include <GL/glu.h>
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#endif
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//#include <gl/glaux.h> //Hopefully nothing needs this remove if it works in windows
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#include <string>
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@@ -34,7 +34,7 @@ extern OpenArena::Window g_Screen;
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//int InitGL(GLvoid);
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namespace OpenArena
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{
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bool LoadGLTexture(string , GLuint&, GLuint = GL_LINEAR, GLuint = GL_LINEAR);
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void FreeGLTexture(GLuint&);
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bool LoadGLTexture(string , GLuint, GLuint = GL_LINEAR, GLuint = GL_LINEAR);
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void FreeGLTexture(GLuint);
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};
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#endif
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@@ -10,7 +10,7 @@
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#include <GL/gl.h>
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#endif
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#ifdef __APPLE__
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#include <gl.h>
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#include <GL/gl.h>
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#endif
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#include <cstdio>
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#include <string>
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@@ -10,8 +10,9 @@
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#endif
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#ifdef __APPLE__
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#include <gl.h>
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#include <glu.h>
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#include <GL/gl.h>
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#include <GL/glu.h>
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#include <GL/glx.h>
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#include <X11/Xlib.h>
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#include <X11/Xutil.h>
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#include <X11/extensions/xf86vmode.h>
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@@ -55,7 +56,21 @@ namespace OpenArena
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Vec2i GetMousePosition();
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void SetMousePosition(Vec2i pos);
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// #ifdef __linux
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#ifdef __linux
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Display* GetDisplay();
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private:
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Cursor CreateWindowedCursor();
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Cursor CreateFullscreenCursor();
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int screen;
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::Window window;
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GLXContext hRC;
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XSetWindowAttributes attributes;
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bool doubleBuffered;
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XF86VidModeModeInfo vidMode;
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int x, y;
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Display* display;
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#endif
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#ifdef __APPLE__
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Display* GetDisplay();
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@@ -90,5 +105,9 @@ LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
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static int attrListSgl[] = {GLX_RGBA, GLX_RED_SIZE, 4, GLX_GREEN_SIZE, 4, GLX_BLUE_SIZE, 4, GLX_DEPTH_SIZE, 16, None};
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static int attrListDbl[] = {GLX_RGBA, GLX_DOUBLEBUFFER, GLX_RED_SIZE, 4, GLX_GREEN_SIZE, 4, GLX_BLUE_SIZE, 4, GLX_DEPTH_SIZE, 16, None};
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#endif
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#ifdef __APPLE__
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static int attrListSgl[] = {GLX_RGBA, GLX_RED_SIZE, 4, GLX_GREEN_SIZE, 4, GLX_BLUE_SIZE, 4, GLX_DEPTH_SIZE, 16, None};
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static int attrListDbl[] = {GLX_RGBA, GLX_DOUBLEBUFFER, GLX_RED_SIZE, 4, GLX_GREEN_SIZE, 4, GLX_BLUE_SIZE, 4, GLX_DEPTH_SIZE, 16, None};
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#endif
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#endif
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@@ -3,29 +3,30 @@ CPP = g++ -g
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INCLUDES =
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LD = g++
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INCLUDEPATH = ../include
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INCLUDE_DIRS = -I/System/Library/Frameworks/OpenGL.framework/Headers
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LIBRARY_DIRS = -L/System/Library/Frameworks/OpenGL.framework/Libraries -L/usr/X11R6/lib
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X11INCLUDEDIR = /usr/X11R6/include
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X11LIBDIR = /usr/X11R6/lib
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INCLUDE_DIRS = -I$(X11INCLUDEDIR)
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LIBRARY_DIRS = -L$(X11LIBDIR)
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OBJECTS = screen.o bmp.o camera.o ctrls.o level.o mygl.o myglFont.o myglTexture.o physics.o player.o strmanip.o tga.o vector.o window.o keys.o main.o
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LIBS = -L/usr/X11R6/lib -lGL -lGLU -lXxf86vm $(INCLUDE_DIRS)
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LIBS = $(LIBRARY_DIRS) -lGL -lGLU -lXxf86vm -lX11
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LIBRARIES =
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SO_LIBS =
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SO_LIBRARIES = oa_game.so oa_audio.so oa_net.so oa_video.so oa_input.so
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FRAMEWORK_DIR = /System/Library/Frameworks/
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CPPFLAGS =
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CPPFLAGS = $(INCLUDE_DIRS)
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LDFLAGS = $(LIBS)
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.Phony: all clean install
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all: ../OpenArena/OA
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all: ../OpenArena/OpenArena
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clean:
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rm -f *.o
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rm -f ../OpenArena/OA
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if [ -f ../OpenArena/OpenArena ]; then rm ../OpenArena/OpenArena; fi
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install:
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#Executables
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../OpenArena/OA: $(OBJECTS)
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$(LD) $(LDFLAGS) $(INCLUDE_DIRS) -o ../OpenArena/OA $(OBJECTS)
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../OpenArena/OpenArena: $(OBJECTS)
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$(LD) $(LDFLAGS) $(INCLUDE_DIRS) -o ../OpenArena/OpenArena $(OBJECTS)
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#Dynamic Libraries
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oa_game.so:
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@@ -84,5 +85,5 @@ window.o: window.cpp $(INCLUDEPATH)/window.h
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keys.o: keys.cpp $(INCLUDEPATH)/keys.h
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$(CPP) -c $(INCLUDE_DIRS) -o keys.o keys.cpp
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main.o: linux.cpp $(INCLUDEPATH)/main.h
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$(CPP) -c $(INCLUDE_DIRS) -o main.o linux.cpp
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main.o: macosx.cpp $(INCLUDEPATH)/main.h
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$(CPP) -c $(INCLUDE_DIRS) -o main.o macosx.cpp
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@@ -35,9 +35,9 @@
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using namespace std;
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//void InitControls();
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//unsigned char TranslateKey(int keyCode);
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//unsigned char TranslateButton(int keyCode);
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//void HandleConsoleKeyPress(OpenArena::Keys key);
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unsigned char TranslateKey(int keyCode);
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unsigned char TranslateButton(int keyCode);
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void HandleConsoleKeyPress(OpenArena::Keys key);
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//////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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// Function Definitions
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@@ -224,7 +224,7 @@ int main(int argc, char** argv)
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}
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else
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{
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SetCursorPos(g_Screen.width/2, g_Screen.height/2);//Shit this may be windows specific
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// SetMousePosition(g_Screen.width/2, g_Screen.height/2);//Shit this may be windows specific
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}
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//Maybe some of these if not almost all should be moved into Level
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@@ -1,13 +1,12 @@
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#include "../include/mygl.h"
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namespace OpenArena
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{
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void FreeGLTexture(GLuint& texture)
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void FreeGLTexture(GLuint texture)
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{
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glDeleteTextures(1, &texture);
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glDeleteTextures(1, texture);
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}
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bool LoadGLTexture(string fn, GLuint& texture, GLuint mag, GLuint min)
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bool LoadGLTexture(string fn, GLuint texture, GLuint mag, GLuint min)
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{
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if(Right(tolower(fn), 4) == ".bmp")
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{
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@@ -43,7 +43,7 @@ namespace OpenArena
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}
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else
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{
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id=0xFFFFFFFF;
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id = 0xFFFFFFFF;
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return false;
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}
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}
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@@ -81,31 +81,31 @@ namespace OpenArena
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bool Texture::operator<(const Texture& rtOp)
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{
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return id<rtOp.id;
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return id < rtOp.id;
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}
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bool Texture::operator<=(const Texture& rtOp)
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{
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return id<=rtOp.id;
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return id<= rtOp.id;
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}
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bool Texture::operator==(const Texture& rtOp)
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{
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return id==rtOp.id;
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return id== rtOp.id;
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}
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bool Texture::operator!=(const Texture& rtOp)
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{
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return id!=rtOp.id;
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return id!= rtOp.id;
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}
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bool Texture::operator>=(const Texture& rtOp)
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{
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return id>=rtOp.id;
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return id>= rtOp.id;
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}
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bool Texture::operator>(const Texture& rtOp)
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{
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return id>rtOp.id;
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return id> rtOp.id;
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}
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};
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190
src/window.cpp
190
src/window.cpp
@@ -9,6 +9,15 @@ void OpenArena::Window::SwapBuffers()
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}
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}
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#endif
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#ifdef __APPLE__
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void OpenArena::Window::SwapBuffers()
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{
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if(doubleBuffered)
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{
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glXSwapBuffers(display, window);
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}
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}
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#endif
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#ifdef WIN32
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void OpenArena::Window::SwapBuffers()
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{
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@@ -37,6 +46,27 @@ void OpenArena::Window::Close()
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XCloseDisplay(display);
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}
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#endif
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#ifdef __APPLE__
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void OpenArena::Window::Close()
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{
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if(hRC)
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{
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if(!glXMakeCurrent(display, None, NULL))
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{
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printf("Could not release drawing context.\n");
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}
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glXDestroyContext(display, hRC);
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hRC = NULL;
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}
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if(_fullscreen)
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{
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XF86VidModeSwitchToMode(display, screen, &vidMode);
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XF86VidModeSetViewPort(display, screen, 0, 0);
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}
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XCloseDisplay(display);
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}
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#endif
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#ifdef WIN32
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void OpenArena::Window::Close()
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{
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@@ -111,6 +141,110 @@ bool OpenArena::Window::Open()
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}
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}
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vi = glXChooseVisual(display, screen, attrListDbl);
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if(vi == NULL)
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vi = glXChooseVisual(display, screen, attrListSgl);
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doubleBuffered = false;
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printf("Only Singlebuffered Visual!\n");
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}
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else
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{
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doubleBuffered = true;
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printf("Got Doublebuffered Visual!\n");
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}
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|
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glXQueryVersion(display, &glxMajorVersion, & glxMinorVersion);
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printf("glX-Version %d.%d\n", glxMajorVersion, glxMinorVersion);
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hRC = glXCreateContext(display, vi, 0, GL_TRUE);
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cmap = XCreateColormap(display, RootWindow(display, vi->screen), vi->visual, AllocNone);
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attributes.colormap = cmap;
|
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attributes.border_pixel = 0;
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|
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attributes.event_mask = ExposureMask |
|
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KeyPressMask | KeyReleaseMask |
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||||
ButtonPressMask | ButtonReleaseMask |
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||||
// PointerMotionMask | ButtonMotionMask |
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StructureNotifyMask;
|
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|
||||
if(_fullscreen)
|
||||
{
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||||
XF86VidModeSwitchToMode(display, screen, modes[bestMode]);
|
||||
XF86VidModeSetViewPort(display, screen, 0, 0);
|
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XFree(modes);
|
||||
|
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attributes.override_redirect = true;
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window = XCreateWindow(display, RootWindow(display, vi->screen), 0, 0, _width, _height, 0, vi->depth, InputOutput, vi->visual, CWBorderPixel | CWColormap | CWEventMask | CWOverrideRedirect, &attributes);
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XWarpPointer(display, None, window, 0, 0, 0, 0, 0, 0);
|
||||
XMapRaised(display, window);
|
||||
XGrabKeyboard(display, window, true, GrabModeAsync, GrabModeAsync, CurrentTime);
|
||||
XGrabPointer(display, window, true, ButtonPressMask, GrabModeAsync, GrabModeAsync, window, None, CurrentTime);
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||||
XDefineCursor(display, window, CreateFullscreenCursor());
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||||
}
|
||||
else
|
||||
{
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||||
window = XCreateWindow(display, RootWindow(display, vi->screen), 0, 0, _width, _height, 0, vi->depth, InputOutput, vi->visual, CWBorderPixel | CWColormap | CWEventMask, &attributes);
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wmDelete = XInternAtom(display, "WM_DELETE_WINDOW", true);
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||||
XSetWMProtocols(display, window, &wmDelete, 1);
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||||
XSetStandardProperties(display, window, GetName(), GetName(), None, NULL, 0, NULL);
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XMapRaised(display, window);
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XDefineCursor(display, window, CreateWindowedCursor());
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}
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||||
|
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glXMakeCurrent(display, window, hRC);
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||||
unsigned int twidth, theight, depth;
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XGetGeometry(display, window, &winDummy, &x, &y, &twidth, &theight, &borderDummy, &depth);
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_colorDepth = (char)depth;
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||||
_height = (short)twidth;
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_width = (short)theight;
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printf("Resolution %dx%d\n", twidth, theight);
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printf("Depth %d\n", depth);
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||||
if(glXIsDirect(display, hRC))
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||||
{
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printf("Congrats, you have Direct Rendering!\n");
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||||
}
|
||||
else
|
||||
{
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||||
printf("Sorry, no Direct Rendering possible!\n");
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||||
}
|
||||
_initializer->Initialize();
|
||||
return true;
|
||||
}
|
||||
#endif
|
||||
#ifdef __APPLE__
|
||||
bool OpenArena::Window::Open()
|
||||
{
|
||||
XVisualInfo* vi;
|
||||
Colormap cmap;
|
||||
int bestMode = 0;
|
||||
int vidModeMajorVersion;
|
||||
int vidModeMinorVersion;
|
||||
int glxMajorVersion;
|
||||
int glxMinorVersion;
|
||||
int modeNum;
|
||||
XF86VidModeModeInfo** modes;
|
||||
Atom wmDelete;
|
||||
::Window winDummy;
|
||||
unsigned int borderDummy;
|
||||
|
||||
display = XOpenDisplay(0);
|
||||
screen = DefaultScreen(display);
|
||||
XF86VidModeQueryVersion(display, &vidModeMajorVersion, &vidModeMinorVersion);
|
||||
printf("XF86VidModeExtension-Version %d.%d\n", vidModeMajorVersion, vidModeMinorVersion);
|
||||
|
||||
XF86VidModeGetAllModeLines(display, screen, &modeNum, &modes);
|
||||
vidMode = *modes[0];
|
||||
|
||||
int i;
|
||||
for(i=0; i<modeNum; i++)
|
||||
{
|
||||
//Add a check for colordepth here
|
||||
if((modes[i]->hdisplay == _width) && (modes[i]->vdisplay == _height))
|
||||
{
|
||||
bestMode = i;
|
||||
}
|
||||
}
|
||||
|
||||
vi = glXChooseVisual(display, screen, attrListDbl);
|
||||
if(vi == NULL)
|
||||
{
|
||||
@@ -178,7 +312,7 @@ bool OpenArena::Window::Open()
|
||||
{
|
||||
printf("Sorry, no Direct Rendering possible!\n");
|
||||
}
|
||||
OnInit();
|
||||
_initializer->Initialize();
|
||||
return true;
|
||||
}
|
||||
#endif
|
||||
@@ -301,7 +435,7 @@ bool OpenArena::Window::Open()
|
||||
SetFocus(window);
|
||||
OnResize(_width, _height);
|
||||
|
||||
if (!OnInit())
|
||||
if (!_initializer->Initialize())
|
||||
{
|
||||
Close();
|
||||
MessageBox(NULL,"Initialization Failed.","ERROR",MB_OK|MB_ICONEXCLAMATION);
|
||||
@@ -385,6 +519,13 @@ Display* OpenArena::Window::GetDisplay()
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef __APPLE__
|
||||
Display* OpenArena::Window::GetDisplay()
|
||||
{
|
||||
return display;
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef __linux
|
||||
Vec2i OpenArena::Window::GetMousePosition()
|
||||
{
|
||||
@@ -405,6 +546,26 @@ Vec2i OpenArena::Window::GetMousePosition()
|
||||
}
|
||||
}
|
||||
#endif
|
||||
#ifdef __APPLE__
|
||||
OpenArena::Vec2i OpenArena::Window::GetMousePosition()
|
||||
{
|
||||
::Window rootWindow;
|
||||
::Window childWindow;
|
||||
int rootX;
|
||||
int rootY;
|
||||
int mouseX;
|
||||
int mouseY;
|
||||
unsigned int mask;
|
||||
if(!XQueryPointer(display, window, &rootWindow, &childWindow, &rootX, &rootY, &mouseX, &mouseY, &mask))
|
||||
{
|
||||
return Vec2i(-1,-1);
|
||||
}
|
||||
else
|
||||
{
|
||||
return Vec2i(mouseX, mouseY);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
#ifdef WIN32
|
||||
OpenArena::Vec2i OpenArena::Window::GetMousePosition()
|
||||
{
|
||||
@@ -421,6 +582,13 @@ void OpenArena::Window::SetMousePosition(Vec2i pos)
|
||||
XWarpPointer(display, None, window, 0, 0, 0, 0, middle.x, middle.y);
|
||||
}
|
||||
#endif
|
||||
#ifdef __APPLE__
|
||||
void OpenArena::Window::SetMousePosition(Vec2i pos)
|
||||
{
|
||||
Vec2i middle = Vec2i(_width, _height)/2;
|
||||
XWarpPointer(display, None, window, 0, 0, 0, 0, middle.x, middle.y);
|
||||
}
|
||||
#endif
|
||||
#ifdef WIN32
|
||||
void OpenArena::Window::SetMousePosition(Vec2i pos)
|
||||
{
|
||||
@@ -446,4 +614,22 @@ Cursor OpenArena::Window::CreateFullscreenCursor()
|
||||
return cur;
|
||||
}
|
||||
#endif
|
||||
#ifdef __APPLE__
|
||||
Cursor OpenArena::Window::CreateWindowedCursor()
|
||||
{
|
||||
return CreateFullscreenCursor();
|
||||
}
|
||||
|
||||
Cursor OpenArena::Window::CreateFullscreenCursor()
|
||||
{
|
||||
Pixmap pixmap = XCreatePixmap(display, window, 1, 1, 1);
|
||||
XColor color;
|
||||
color.pixel = 0;
|
||||
color.red = 0;
|
||||
color.flags = DoRed;
|
||||
Cursor cur = XCreatePixmapCursor(display, pixmap, pixmap, &color, &color, 0, 0);
|
||||
XFreePixmap(display, pixmap);
|
||||
return cur;
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
Reference in New Issue
Block a user