ENTITY Class Reference

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#include <entity.h>

List of all members.

Public Member Functions

 ENTITY ()
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 ENTITY ()
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Public Attributes

PLAYER_START * Player_Start
int numPlayer_Start
PLAYER_DEATHMATCH_START * Player_Deathmatch_Start
int numPlayer_Deathmatch_Start
BOT_START * Bot_Start
int numBot_Start
GEOMETRY * Geometry
int numGeometry
PROJECTILE * Projectile
int numProjectile
uint32 type
Vec3f vPosition
Vec3f vHeading
Vec3f vUp
uint16 health


Detailed Description

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Remarks:
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See also:
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Constructor & Destructor Documentation

ENTITY::ENTITY (  ) 

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Exceptions:
<exception class> Description of criteria for throwing this exception.
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Remarks:
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ENTITY::ENTITY (  )  [inline]

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Exceptions:
<exception class> Description of criteria for throwing this exception.
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Remarks:
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See also:
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Member Data Documentation

BOT_START* ENTITY::Bot_Start

GEOMETRY* ENTITY::Geometry

uint16 ENTITY::health

int ENTITY::numBot_Start

int ENTITY::numGeometry

int ENTITY::numPlayer_Deathmatch_Start

int ENTITY::numPlayer_Start

int ENTITY::numProjectile

PLAYER_DEATHMATCH_START* ENTITY::Player_Deathmatch_Start

PLAYER_START* ENTITY::Player_Start

PROJECTILE* ENTITY::Projectile

uint32 ENTITY::type

Vec3f ENTITY::vHeading

Vec3f ENTITY::vPosition

Vec3f ENTITY::vUp


The documentation for this class was generated from the following files:
Generated on Mon Jul 10 21:41:11 2006 for OpenArena by  doxygen 1.4.7