Files
OpenArena/BUILD

331 lines
4.9 KiB
Python

load("@rules_cc//cc:defs.bzl", "cc_binary", "cc_library")
cc_library(
name = "axis_motion_event",
srcs = ["AxisMotionEvent.cpp"],
hdrs = ["AxisMotionEvent.h"],
)
cc_library(
name = "bmp",
srcs = ["bmp.cpp"],
hdrs = ["bmp.h"],
deps = ["texture"],
)
cc_library(
name = "camera",
srcs = ["camera.cpp"],
hdrs = ["camera.h"],
deps = [
"window",
],
)
cc_library(
name = "ctrls",
srcs = ["ctrls.cpp"],
hdrs = ["ctrls.h"],
deps = [
"keys",
"strmanip",
],
)
cc_library(
name = "draw_event",
srcs = ["DrawEvent.cpp"],
hdrs = ["DrawEvent.h"],
deps = [
"event",
"level",
"main",
],
)
cc_library(
name = "event",
srcs = ["Event.cpp"],
hdrs = ["Event.h"],
deps = ["object"],
)
cc_library(
name = "event_manager",
srcs = ["EventManager.cpp"],
hdrs = ["EventManager.h"],
deps = [
"event",
"list",
],
)
cc_library(
name = "geometry",
hdrs = ["geometry.h"],
)
cc_library(
name = "image",
hdrs = ["image.h"],
)
cc_library(
name = "keys",
srcs = ["keys.cpp"],
hdrs = ["keys.h"],
)
cc_library(
name = "key_press_event",
srcs = ["KeyPressEvent.cpp"],
hdrs = ["KeyPressEvent.h"],
deps = [
"event",
"keys",
"main",
],
)
cc_library(
name = "key_release_event",
srcs = ["KeyReleaseEvent.cpp"],
hdrs = ["KeyReleaseEvent.h"],
deps = [
"event",
"keys",
"main",
],
)
cc_library(
name = "level",
srcs = ["level.cpp"],
hdrs = ["level.h"],
deps = [
"bmp",
"camera",
"geometry",
"keys",
"list",
"mydefs",
"mygl_font",
"mygl_texture",
"player",
"strmanip",
"tga",
"vector",
"version",
],
)
cc_library(
name = "linux",
srcs = ["linux.cpp"],
)
cc_library(
name = "list",
hdrs = ["list.h"],
)
cc_library(
name = "logger",
hdrs = ["Logger.h"],
)
cc_binary(
name = "macosx",
srcs = ["macosx.cpp"],
copts = ["-framework OpenGL"],
deps = [
"draw_event",
"event_manager",
"key_press_event",
"key_release_event",
"main",
"version",
"x11",
],
)
cc_library(
name = "main",
hdrs = ["main.h"],
deps = [
"level",
"world_defs",
],
)
cc_library(
name = "model",
srcs = ["Model.cpp"],
hdrs = ["Model.h"],
)
cc_library(
name = "mydefs",
hdrs = ["mydefs.h"],
)
cc_library(
name = "mygl",
srcs = ["mygl.cpp"],
hdrs = ["mygl.h"],
deps = [
"bmp",
"strmanip",
"texture",
"tga",
"window",
],
)
cc_library(
name = "mygl_font",
srcs = ["myglFont.cpp"],
hdrs = ["myglFont.h"],
deps = ["mygl"],
)
cc_library(
name = "mygl_texture",
srcs = ["myglTexture.cpp"],
hdrs = ["myglTexture.h"],
deps = ["mygl"],
)
cc_library(
name = "null_video_plugin",
srcs = ["NullVideoPlugin.cpp"],
hdrs = ["NullVideoPlugin.h"],
deps = [
"video_plugin",
],
)
cc_library(
name = "object",
srcs = ["Object.cpp"],
hdrs = ["Object.h"],
)
cc_library(
name = "player",
srcs = ["player.cpp"],
hdrs = ["player.h"],
deps = [
"camera",
"ctrls",
"event_manager",
],
)
cc_library(
name = "plugin",
hdrs = ["Plugin.h"],
)
cc_library(
name = "plugin_manager",
srcs = ["PluginManager.cpp"],
hdrs = ["PluginManager.h"],
deps = [
"list",
"null_video_plugin",
"plugin",
"video_plugin",
],
)
cc_library(
name = "point",
srcs = ["Point.cpp"],
hdrs = ["Point.h"],
)
cc_library(
name = "rectangle",
srcs = ["Rectangle.cpp"],
hdrs = ["Rectangle.h"],
)
cc_library(
name = "screen",
srcs = ["screen.cpp"],
hdrs = ["screen.h"],
)
cc_library(
name = "strmanip",
srcs = ["strmanip.cpp"],
hdrs = ["strmanip.h"],
deps = ["keys"],
)
cc_library(
name = "texture",
hdrs = ["texture.h"],
)
cc_library(
name = "tga",
srcs = ["tga.cpp"],
hdrs = ["tga.h"],
deps = ["texture"],
)
cc_library(
name = "vector",
srcs = ["vector.cpp"],
hdrs = ["vector.h"],
)
cc_library(
name = "version",
hdrs = ["version.h"],
)
cc_library(
name = "video_plugin",
hdrs = ["VideoPlugin.h"],
deps = [
"plugin",
"window",
],
)
cc_library(
name = "window",
srcs = ["window.cpp"],
hdrs = ["window.h"],
deps = [
"screen",
"vector",
],
)
cc_library(
name = "windows",
srcs = ["windows.cpp"],
)
cc_library(
name = "windows_logger",
srcs = ["WindowsLogger.cpp"],
hdrs = ["WindowsLogger.h"],
deps = ["logger"],
)
cc_library(
name = "world_defs",
hdrs = ["worlddefs.h"],
)
cc_library(
name = "x11",
srcs = ["x11.cpp"],
hdrs = ["x11.h"],
)