Files
OpenArena/src/myglTexture.cpp
2005-06-20 03:03:16 -04:00

108 lines
1.4 KiB
C++

#include "../include/myglTexture.h"
GL_MY_TEXTURE::GL_MY_TEXTURE()
{
id=0xFFFFFFFF;
filename = "";
minFilter = GL_LINEAR;
magFilter = GL_LINEAR;
}
GL_MY_TEXTURE::~GL_MY_TEXTURE()
{
Free();
}
string GL_MY_TEXTURE::Filename()
{
return filename;
}
GLuint GL_MY_TEXTURE::ID()
{
return id;
}
bool GL_MY_TEXTURE::Loaded()
{
return filename != "";
}
bool GL_MY_TEXTURE::Load(string fn)
{
if(Loaded())
Free();
if(LoadGLTexture(fn.c_str(), id, minFilter, magFilter))
{
filename = fn;
return true;
}
else
{
id=0xFFFFFFFF;
return false;
}
}
bool GL_MY_TEXTURE::Load(string fn, GLuint min, GLuint mag)
{
if(Loaded())
Free();
if(LoadGLTexture(fn.c_str(), id, min, mag))
{
filename = fn;
minFilter = min;
magFilter = mag;
return true;
}
else
{
id=0xFFFFFFFF;
return false;
}
}
void GL_MY_TEXTURE::Free()
{
if(Loaded())
{
FreeGLTexture(id);
minFilter = GL_LINEAR;
magFilter = GL_LINEAR;
filename = "";
id = 0xFFFFFFFF;
}
}
bool GL_MY_TEXTURE::operator<(const GL_MY_TEXTURE& rtOp)
{
return id<rtOp.id;
}
bool GL_MY_TEXTURE::operator<=(const GL_MY_TEXTURE& rtOp)
{
return id<=rtOp.id;
}
bool GL_MY_TEXTURE::operator==(const GL_MY_TEXTURE& rtOp)
{
return id==rtOp.id;
}
bool GL_MY_TEXTURE::operator!=(const GL_MY_TEXTURE& rtOp)
{
return id!=rtOp.id;
}
bool GL_MY_TEXTURE::operator>=(const GL_MY_TEXTURE& rtOp)
{
return id>=rtOp.id;
}
bool GL_MY_TEXTURE::operator>(const GL_MY_TEXTURE& rtOp)
{
return id>rtOp.id;
}