Removes FillDerangements.
Refactors GetAllDerangementsLine to be simpler.
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@@ -1,11 +1,17 @@
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#include "Character.h"
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#include <sstream>
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#include <string>
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#include <vector>
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#include "Attributes.h"
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namespace SBF {
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namespace {
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using std::ostringstream;
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using std::string;
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using std::vector;
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} // namespace
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CharacterType::CharacterType() {
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// Scalars
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@@ -711,20 +717,9 @@ void NewDerangement(DerangementType& derangement, int id, string label, int text
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}
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string CharacterType::GetAllDerangementsLine() const {
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// TODO: Replace this with a stringstream.
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std::vector<DerangementType> allDerangements;
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FillDerangements(allDerangements);
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string allDerangementsString = "";
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std::for_each(allDerangements.begin(), allDerangements.end(), [&allDerangementsString](DerangementType derangement) {
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allDerangementsString += derangement.label + ", ";
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});
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return allDerangementsString;
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}
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void CharacterType::FillDerangements(std::vector<DerangementType> derangements) const {
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derangements.clear();
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if (derangementId > 0) {
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derangements[0] = kDerangements[derangementId];
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return GetDerangement(derangementId).label;
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}
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return "";
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}
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} // End namespace SBF
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@@ -36,7 +36,6 @@ class CharacterType {
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void FillAttributeValues(std::vector<int> attributeValues, int groupId) const;
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void FillBackgroundValues(std::vector<int> backgroundValues) const;
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void FillDisciplineValues(std::vector<int> disciplineValues) const;
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void FillDerangements(std::vector<DerangementType> derangements) const;
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void FillVirtueValues(std::vector<int> virtueValues) const;
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int GetAbilityValue(int abilityGroupId, int abilityId) const;
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int GetAttributeValue(int attributeGroupId, int abilityId) const;
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