317 lines
8.4 KiB
Markdown
317 lines
8.4 KiB
Markdown
# Nintendo 3DS Development Container
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Complete Docker/Podman container for Nintendo 3DS homebrew development with full CIA file creation support.
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## Features
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- **Complete devkitARM toolchain** - GCC 15.2.0 for ARM development
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- **All 47 3DS portlibs** - Every available library including graphics, audio, networking, physics, and compression
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- **CIA Creation Tools**:
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- `bannertool` - Creates banner and icon files for CIA packages
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- `makerom` - Assembles final CIA installation files
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- `ctrtool` - Inspects and validates CIA structure
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- `3dstools` - Includes 3dsxtool, smdhtool, mkromfs3ds
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- **Build optimization** - ccache for faster rebuilds
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- **Modern build tools** - CMake, Ninja, Python 3
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## Quick Start
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### Using Helper Scripts (Recommended)
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The easiest way to use these containers is with the provided helper scripts:
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**1. Build the container:**
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```bash
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./scripts/build-container.sh 3ds
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```
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**2. Open interactive shell:**
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```bash
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# Current directory
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./scripts/container-shell.sh
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# Specific project
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./scripts/container-shell.sh ~/my-3ds-game
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# With additional volumes or environment
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./scripts/container-shell.sh ~/my-game -v /data:/data:z -e DEBUG=1
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```
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### Manual Container Usage
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If you prefer to use podman/docker commands directly:
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**Building the Container:**
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```bash
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# Using Podman (recommended for rootless operation)
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podman build -t tomusan/devkitarm-3ds:latest -f docker/3ds.Dockerfile .
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# Using Docker
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docker build -t tomusan/devkitarm-3ds:latest -f docker/3ds.Dockerfile .
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```
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Build time: ~10-15 minutes on first build (downloads and compiles bannertool, makerom, ctrtool)
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**Compiling a 3DS Project:**
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Basic compilation (produces .3dsx homebrew file):
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```bash
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podman run --rm -v ./your-project:/project:z tomusan/devkitarm-3ds:latest make
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```
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With CIA file creation:
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```bash
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# Most 3DS projects with proper Makefile configuration
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podman run --rm -v ./your-project:/project:z tomusan/devkitarm-3ds:latest make
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```
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Clean and rebuild:
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```bash
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podman run --rm -v ./your-project:/project:z tomusan/devkitarm-3ds:latest bash -c "make clean && make"
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```
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**Interactive Shell:**
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For debugging or manual builds:
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```bash
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podman run -it --rm -v ./your-project:/project:z tomusan/devkitarm-3ds:latest bash
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```
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## Helper Scripts
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### build-container.sh
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Builds and tags development containers with automatic runtime detection (podman/docker).
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**Usage:**
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```bash
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./scripts/build-container.sh <platform> [version]
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```
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**Examples:**
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```bash
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# Build with default version (0.1.0)
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./scripts/build-container.sh 3ds
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# Build with custom version
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./scripts/build-container.sh 3ds 0.2.0
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# Show help
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./scripts/build-container.sh --help
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```
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**Features:**
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- Auto-detects podman/docker runtime
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- Validates semantic versioning (X.Y.Z format)
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- Tags both version and latest
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- Colored output with build status
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- Shows usage examples after successful build
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**Environment Variables:**
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- `CONTAINER_RUNTIME` - Override runtime (podman or docker)
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### container-shell.sh
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Opens an interactive bash shell in the development container with your project mounted.
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**Usage:**
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```bash
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./scripts/container-shell.sh [project-path] [podman-args...]
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```
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**Examples:**
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```bash
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# Shell in current directory
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./scripts/container-shell.sh
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# Shell in specific project
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./scripts/container-shell.sh ~/my-3ds-game
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# With additional volume mount
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./scripts/container-shell.sh ~/my-game -v /data:/data:z
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# With environment variable
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./scripts/container-shell.sh ~/my-game -e DEBUG=1
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# Multiple extra arguments
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./scripts/container-shell.sh ~/my-game -v /data:/data:z -e DEBUG=1 --network=host
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```
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**Features:**
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- First argument = project path (defaults to current directory)
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- All additional arguments passed to podman/docker run
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- Auto-detects podman/docker runtime
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- Colored output with container information
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- Project mounted at `/project` with working directory set
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**Environment Variables:**
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- `CONTAINER_RUNTIME` - Override runtime (podman or docker)
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## Output Files
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A complete 3DS build produces:
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- **`.3dsx`** - Homebrew Launcher executable format
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- **`.elf`** - Executable with debug symbols
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- **`.smdh`** - Icon and metadata for Homebrew Launcher
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- **`banner.bnr`** - Banner displayed when CIA is selected on home menu
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- **`icon.icn`** - Icon file for CIA package
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- **`.cia`** - Installable file for 3DS home menu
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## CIA File Creation
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The container includes all tools needed for complete CIA file creation:
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### Manual CIA Creation Workflow
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If your Makefile doesn't include CIA generation:
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```bash
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podman run --rm -v ./your-project:/project:z tomusan/devkitarm-3ds:latest bash -c '
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# Build the application
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make
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# Create banner (requires banner.png and audio.wav in assets/)
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bannertool makebanner -i assets/banner.png -a assets/audio.wav -o build/banner.bnr
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# Create icon (requires icon.png in assets/)
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bannertool makesmdh -s "App Title" -l "Description" -p "Author" \
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-i assets/icon.png -o build/icon.icn
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# Create CIA file (requires app.rsf in assets/)
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makerom -f cia -o output.cia -target t -exefslogo \
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-elf output.elf -rsf assets/app.rsf \
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-banner build/banner.bnr -icon build/icon.icn \
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-DAPP_TITLE="App Title" \
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-DAPP_PRODUCT_CODE="CTR-P-XXXX" \
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-DAPP_UNIQUE_ID="0x12345"
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'
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```
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### Validating CIA Files
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```bash
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# Inspect CIA structure
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podman run --rm -v ./your-project:/project:z tomusan/devkitarm-3ds:latest \
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ctrtool -i output.cia
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```
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## Installed Libraries
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The container includes all available 3DS portlibs:
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**Graphics & UI:**
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- citro3d, citro2d - 3DS GPU libraries
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- SDL, SDL_gfx, SDL_image, SDL_mixer, SDL_ttf
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- freetype, libpng, libjpeg-turbo, giflib
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**Audio:**
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- libopus, opusfile, libvorbisidec, libogg
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- flac, libmad, libmodplug, libxmp, mikmod, mpg123
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- wildmidi, libid3tag
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**Networking:**
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- curl, mbedtls, wslay
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**Data Formats:**
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- json-c, jansson, yaml_cpp, tinyxml2
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- libarchive, bzip2, liblzma, lz4, libzstd, zlib
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**Physics & Math:**
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- box2d, bulletphysics
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**Other:**
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- libconfig, libfribidi, libiconv, liblua51
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- physfs, libsidplay, libtheora
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## Container Environment
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```bash
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DEVKITPRO=/opt/devkitpro
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DEVKITARM=/opt/devkitpro/devkitARM
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PATH includes:
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- ${DEVKITARM}/bin (ARM toolchain)
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- /opt/devkitpro/tools/bin (bannertool, makerom, ctrtool)
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- /usr/lib/ccache (build cache)
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```
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## Testing
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Verified working with:
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- **60/61 official 3ds-examples** - 98.4% success rate
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- **Checkpoint** - Real-world save manager application with full CIA creation
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## Troubleshooting
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### Permission Issues with Podman
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The `:z` flag in volume mounts sets proper SELinux context:
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```bash
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-v ./project:/project:z
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```
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### Container Size
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Expected size: ~1.6 GB (includes all libraries and build tools)
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### Build Cache
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To speed up rebuilds, the container uses ccache. The cache is stored in your project at `.ccache/`:
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```bash
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# Clean cache if needed
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rm -rf ./your-project/.ccache
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```
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### Common Errors
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**"makerom: command not found"**
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- Rebuild container with latest Dockerfile (includes makerom build steps)
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**"bannertool: command not found"**
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- Rebuild container with latest Dockerfile (includes bannertool build steps)
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**CIA creation fails silently**
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- Check that all required files exist:
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- `assets/app.rsf` - CIA metadata
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- `assets/banner.png` and `assets/audio.wav` - Banner resources
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- `assets/icon.png` - Icon resource
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- `output.elf` - Compiled application
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## Version Information
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- **Base Image**: devkitpro/devkitarm:20251231
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- **devkitARM**: GCC 15.2.0
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- **CMake**: 3.31.6
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- **GNU Make**: 4.3
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- **3DS Packages**: 47 portlibs installed
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## Building from Source
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The Dockerfile includes build steps for:
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1. **bannertool** (diasurgical/bannertool)
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- Cloned with `--recursive` for submodules
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- Built with system make
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- Installed to `/opt/devkitpro/tools/bin/`
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2. **makerom & ctrtool** (3DSGuy/Project_CTR)
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- Cloned from active fork
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- Built dependencies first with `make deps`
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- Built tools with `make`
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- Installed to `/opt/devkitpro/tools/bin/`
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## Additional Resources
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- [devkitPro Documentation](https://devkitpro.org/)
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- [3DS Homebrew Development](https://www.3dbrew.org/wiki/Homebrew_Development)
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- [Checkpoint Repository](https://github.com/BernardoGiordano/Checkpoint) - Example of complete CIA project
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- [3ds-examples](https://github.com/devkitPro/3ds-examples) - Official examples
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## License
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This container configuration is provided as-is. Individual tools and libraries maintain their respective licenses:
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- devkitARM: GPL/proprietary tools
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- bannertool: Custom license
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- makerom/ctrtool: Custom license
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- Portlibs: Various open source licenses
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