4a7acb6812
Changed: Made the makefiles a bit more proper
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~g2k
2005-07-02 22:27:07 -04:00
c46626a7a8
Added: Resolution to startup output
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Changed: Fixed GetMousePosition
Changed: Fixed SetMousePosition
~g2k
2005-07-02 14:46:43 -04:00
f46ad5bc7f
Fixed Vec2f::operator=() and Vec2i::operator=()
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~g2k
2005-07-02 14:45:02 -04:00
d1cd343417
Changed: Swaped the right and middle mouse buttons in TranslateButton so they should be correct now.
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~g2k
2005-07-02 14:44:16 -04:00
b19e58ec85
Changed: Moved call to window.SetMousePosition() only occur if the mouse has been moved.
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~g2k
2005-07-02 14:40:09 -04:00
705ee5ba09
Added: GetMousePosition and SetMousePosition methods
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~g2k
2005-07-02 01:47:23 -04:00
17565c41c1
Added: Class Vec2i
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~g2k
2005-07-02 01:46:50 -04:00
08ef90e302
Added: Added a second RotateView method which accepts and normalizes a Vec3d vector as opposed to individual components.
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Changed: SetViewByMouse now requires an OpenArena::Window not a Screen
Added: Implemented SetViewByMouse for linux
~g2k
2005-07-02 01:44:58 -04:00
4e14ef1072
Changed: Fixed X11 keyboard input. Events are now caught and acted upon.
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~g2k
2005-07-01 19:44:57 -04:00
4055e36027
More work on keyhandling
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~g2k
2005-06-29 12:05:21 -04:00
c16a0dae6d
Changed: Renamed a few classes
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Changed: Moved most sensible objects into the OpenArena namespace
~g2k
2005-06-29 11:33:11 -04:00
f6a191d21d
Added linux implementations of Open and Close
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~g2k
2005-06-26 13:24:04 -04:00
6fcf82bd1f
Changed: Upadted Key references to the new namespace.
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~g2k
2005-06-26 13:22:52 -04:00
16f0a7efc1
Added make target window.o
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~g2k
2005-06-26 13:19:22 -04:00
f097e77839
Changed: Moved KillGLWindow and CreateGLWindow to the Window class
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~g2k
2005-06-26 13:16:40 -04:00
40e1137a42
Changed: Updated all Key references to the new namespace.
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~g2k
2005-06-26 13:15:35 -04:00
7aae80da7a
Changed: Partially abstracted the windows version of OpenArena::Window CreateGLWindow and KillGLWindow are now part of the Window class. ResizeGLScene and InitGL are now callbacks. Direct calls to SwapBuffers and glXSwapBuffers have been replaced by a SwapBuffers method of Window.
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~g2k
2005-06-26 10:56:45 -04:00
d5373e6252
Added: Preliminary keyhandling code for linux
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~g2k
2005-06-26 09:56:47 -04:00
40d8ed8abc
Made main executable OA in the OpenArena folder
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~g2k
2005-06-26 08:48:27 -04:00
87b170a778
Moved calls to level.Render and SwapBuffers into DrawGLScene method which will probably be renamed.
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Fixed a syntax error where String was used instead of string.
~g2k
2005-06-26 08:47:48 -04:00
8f14a96d22
Removed a useless comment
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~g2k
2005-06-26 08:46:02 -04:00
cd41f08b5d
Added oa to .cvsignore
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~g2k
2005-06-26 05:58:54 -04:00
7bf68d9016
Added: Uses version.h
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Changed: No longer renders just a triangle. Hopefully it will now graphically look like the windows version. This version probably won't compile though.
~g2k
2005-06-25 18:21:56 -04:00
05cf880b67
Added: uses version.h
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Changed: cleaned up message handling a little
~g2k
2005-06-25 18:19:29 -04:00
890220ea4d
Changed: Added parens around i<<1 so it's more readable.
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~g2k
2005-06-25 18:17:23 -04:00
4ff0eff556
Changed: Compiles and runs under linux
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TODO: Makefile needs to be tweaked
TODO: linux version needs to be changed so it actually renders the world 'n stuff
~g2k
2005-06-25 16:09:42 -04:00
f5bbd7d2d7
Changed: #ifdef'd a block of code I don't know how to make work on linux yet.
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~g2k
2005-06-25 16:03:43 -04:00
aac42e0942
~Changed: Renamed method Status to Loaded to make it more meaningfull
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~g2k
2005-06-25 16:01:19 -04:00
ca03309f30
Changed: Moved declaration of g_Screen to this file
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~g2k
2005-06-25 16:00:34 -04:00
2b0eb47732
Changed: #ifdef'd windows only stuff that's waiting for abstraction
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~g2k
2005-06-25 15:58:51 -04:00
ab7e016a81
Moved main.cpp to windows.cpp
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Added linux.cpp
These 2 files should be where 99% of OS specific code resided other than the oa_* dynamic libraries.
2005-06-20 03:06:12 -04:00
27acdae508
Added makefiles to build under linux still no support for cygwin.
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~g2k
2005-06-20 03:04:55 -04:00
65856a4ae1
Changed: Updated to compile under linux
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Changed: Changed console code so pressing the toggleconsole key no longer sends the keypress to the console.
~g2k
2005-06-20 03:04:15 -04:00
a0b8ce778b
Changed: Updated to compile under linux
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~g2k
2005-06-20 03:03:16 -04:00
d69652025d
Added error reporting to the LEVEL::Execute Function
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Added the LEVEL::ConsolePrint Function
Added the quit command this can be used in a config file
Fixed console to make it work more logically and allow for output
2003-10-26 17:17:33 -05:00
1b69486f3c
Fixed console to recognize almost all keyboard keys deemed reasonable.
2003-10-26 04:19:34 -05:00
b512f5dd90
Added some console functions (map_load, map_save, config_load, config_save, exec)
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Added Bind method to the ControlSchemeClass
2003-10-20 15:22:05 -04:00
1685e64676
Fixed console and made commands typed there work
2003-10-20 13:31:30 -04:00
4c6f5dfb15
*** empty log message ***
2003-10-15 00:57:23 -04:00